protected override void OnCreateModel() { data = MonsterData.GetByID(serverInfo.dataId); if (data == null) { Debuger.LogError("怪物数据Error null" + serverInfo.dataId); return; } AvatarModelData modelData = AvatarModelData.GetByID(data.modelId); gameObject = Res.ResourceManager.Instance.Instantiate <GameObject>(GameCommonUtils.GetResourceData(modelData.prefabName).resourcePath); transform = gameObject.transform; transform.tag = "Monster"; transform.gameObject.layer = 11; ActorMonster ap = gameObject.AddComponent <ActorMonster>(); ap.theEntity = this; animator = gameObject.GetComponent <Animator>(); this.Actor = ap; this.Motor = gameObject.AddComponent <MotorParent>(); this.Motor.theEntity = this; UpdatePosition(); if (modelData != null && modelData.scale > 0) { gameObject.transform.localScale = new Vector3(modelData.scale, modelData.scale, modelData.scale); if (modelData.scaleRadius > 0 && ap.GetComponent <CharacterController>() != null) { ap.GetComponent <CharacterController>().radius = modelData.scaleRadius; } } animator.applyRootMotion = false; }