예제 #1
0
 static Harass()
 {
     // Initialize the menu values
     ModesMenu.AddGroupLabel("Harass");
     _useQ = ModesMenu.Add("harassQ", new CheckBox("Use Q"));
     _useE = ModesMenu.Add("harassE", new CheckBox("Use E"));
 }
예제 #2
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 static LastHit()
 {
     // Initialize the menu values
     ModesMenu.AddGroupLabel("LastHit");
     _useQ    = ModesMenu.Add("lastQ", new CheckBox("Use Q"));
     _minMana = ModesMenu.Add("lastMana", new Slider("Minimum Mana"));
 }
예제 #3
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 static Harass()
 {
     // Initialize the menu values
     ModesMenu.AddGroupLabel("骚扰");
     _useQ    = ModesMenu.Add("harassQ", new CheckBox("使用 Q"));
     _minMana = ModesMenu.Add("harassMana", new Slider("蓝量控制"));
 }
예제 #4
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 static Combo()
 {
     // Initialize the menu values
     ModesMenu.AddGroupLabel("Combo");
     _useQ = ModesMenu.Add("comboQ", new CheckBox("Use Smart Q"));
     _useE = ModesMenu.Add("comboE", new CheckBox("Use Smart E to safety"));
 }
예제 #5
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 static LaneClear()
 {
     // Initialize the menu values
     ModesMenu.AddGroupLabel("LaneClear");
     _useQ     = ModesMenu.Add("laneQ", new CheckBox("Use Q"));
     _manaLane = ModesMenu.Add("manaLane", new Slider("Min mana to use LaneClear", 30));
     _minQ     = ModesMenu.Add("minQ", new Slider("Min minions to use Q", 4, 1, 6));
 }
예제 #6
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 static LastHit()
 {
     // Initialize the menu values
     ModesMenu.AddGroupLabel("LastHit");
     _useQ     = ModesMenu.Add("lastQ", new CheckBox("Use Q"));
     _useQun   = ModesMenu.Add("lastQun", new CheckBox("Use Q on unkillable minion"));
     _manaLast = ModesMenu.Add("manaLast", new Slider("Min Mana To Use Lane Clear", 30));
 }
예제 #7
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 static LaneClear()
 {
     // Initialize the menu values
     ModesMenu.AddGroupLabel("LaneClear");
     _useQ = ModesMenu.Add("laneQ", new CheckBox("Use Q"));
     _useW = ModesMenu.Add("laneW", new CheckBox("Use W"));
     _useE = ModesMenu.Add("laneE", new CheckBox("Use E"));
 }
예제 #8
0
 static Harass()
 {
     // Initialize the menu values
     ModesMenu.AddGroupLabel("Harass");
     _useQ  = ModesMenu.Add("harassQ", new CheckBox("Use Q"));
     _useW  = ModesMenu.Add("harassW", new CheckBox("Use W"));
     _manaQ = ModesMenu.Add("manaHaras", new Slider("Min Mana To Harass", 30));
 }
예제 #9
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 static Harass()
 {
     ModesMenu.AddGroupLabel("Harass");
     ModesMenu.Add("Harass.Q", new CheckBox("Use Q"));
     ModesMenu.Add("Harass.Q.Mana", new Slider("Minimal mana ({0}%) to use Q", 60));
     ModesMenu.Add("Harass.W", new CheckBox("Use W"));
     ModesMenu.Add("Harass.W.Mana", new Slider("Minimal mana ({0}%) to use W", 40));
 }
예제 #10
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 static LaneClear()
 {
     ModesMenu.AddGroupLabel("Lane clear / Jungle clear");
     ModesMenu.Add("LaneClear.Q", new CheckBox("Use Q"));
     ModesMenu.Add("LaneClear.QTower", new CheckBox("Dont use Q under tower"));
     ModesMenu.Add("LaneClear.Q.Mana", new Slider("Minimal mana ({0}%) to use Q", 60));
     ModesMenu.Add("LaneClear.Q.HitMin", new Slider("Minimal minions hit to use Q : {0}", 3, 1, 12));
 }
예제 #11
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 static LastHit()
 {
     // Initialize the menu values
     ModesMenu.AddGroupLabel("LastHit");
     _useQ = ModesMenu.Add("lastQ", new CheckBox("Use Q", false));
     _useW = ModesMenu.Add("lastW", new CheckBox("Use W", false));
     _mana = ModesMenu.Add("lastMana", new Slider("Min Mana %", 50));
 }
예제 #12
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 static LaneClear()
 {
     // Initialize the menu values
     ModesMenu.AddGroupLabel("LaneClear");
     _useQ     = ModesMenu.Add("laneQ", new CheckBox("Use Q"));
     _useW     = ModesMenu.Add("laneW", new CheckBox("Use W"));
     _manaLane = ModesMenu.Add("laneMana", new Slider("Min Mana to laneclear", 30));
 }
예제 #13
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 static JungleClear()
 {
     ModesMenu.AddGroupLabel("JungleClear");
     _useQ   = ModesMenu.Add("jungleQ", new CheckBox("Use Q"));
     _useW   = ModesMenu.Add("jungleW", new CheckBox("Use W"));
     _useE   = ModesMenu.Add("jungleE", new CheckBox("Use E", false));
     MinMana = ModesMenu.Add("jungleMana", new Slider("Minimum Mana"));
 }
예제 #14
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 static Combo()
 {
     ModesMenu.AddGroupLabel("Combo");
     _useQ   = ModesMenu.Add("comboQ", new CheckBox("Use Q"));
     _useW   = ModesMenu.Add("comboW", new CheckBox("Use W"));
     _useE   = ModesMenu.Add("comboE", new CheckBox("Use E"));
     MinMana = ModesMenu.Add("comboMana", new Slider("Minimum Mana %"));
 }
예제 #15
0
 static AutoHarass()
 {
     // Initialize the menu values
     ModesMenu.AddGroupLabel("Auto Harass");
     _autouseQ  = ModesMenu.Add("autoharassQ", new CheckBox("Use Q on AutoHarass"));
     _autouseW  = ModesMenu.Add("autoharassW", new CheckBox("Use W on AutoHarass"));
     _automanaQ = ModesMenu.Add("automanaHaras", new Slider("Min Mana To AutoHarass", 30));
 }
예제 #16
0
 static Combo()
 {
     // Initialize the menu values
     ModesMenu.AddGroupLabel("Combo");
     _useQ = ModesMenu.Add("comboQ", new CheckBox("Use Q"));
     _useW = ModesMenu.Add("comboW", new CheckBox("Use W"));
     _useE = ModesMenu.Add("comboE", new CheckBox("Use E"));
 }
예제 #17
0
 static KillSteal()
 {
     // Initialize the menu values
     ModesMenu.AddGroupLabel("KillSteal");
     _useQ = ModesMenu.Add("killQ", new CheckBox("Use Q"));
     _useW = ModesMenu.Add("killW", new CheckBox("Use W"));
     _useE = ModesMenu.Add("killE", new CheckBox("Use E"));
 }
예제 #18
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 static LastHit()
 {
     // Initialize the menu values
     ModesMenu.AddGroupLabel("LastHit");
     _useQ = ModesMenu.Add("lastQ", new CheckBox("Use Q"));
     _useW = ModesMenu.Add("lastW", new CheckBox("Use W"));
     _useE = ModesMenu.Add("lastE", new CheckBox("Use E"));
 }
예제 #19
0
 static Combo()
 {
     ModesMenu.AddGroupLabel("Combo");
     ModesMenu.Add("Combo.Q", new CheckBox("Use Q"));
     ModesMenu.Add("Combo.W", new CheckBox("Use W"));
     ModesMenu.Add("Combo.E", new CheckBox("Use E"));
     ModesMenu.Add("Combo.R", new CheckBox("Use R"));
 }
예제 #20
0
 static Harass()
 {
     ModesMenu.AddGroupLabel("Harass");
     _useQ   = ModesMenu.Add("harassQ", new CheckBox("Use Q"));
     _useW   = ModesMenu.Add("harassW", new CheckBox("Use W"));
     _useE   = ModesMenu.Add("harassE", new CheckBox("Use E"));
     MinMana = ModesMenu.Add("harassMana", new Slider("Minimum Mana"));
 }
예제 #21
0
 static LastHit()
 {
     // Initialize the menu values
     ModesMenu.AddGroupLabel("LastHit");
     _useQ     = ModesMenu.Add("lastQ", new CheckBox("Use Q"));
     _useE     = ModesMenu.Add("lastE", new CheckBox("Use E"));
     _ManaLast = ModesMenu.Add("laneMana", new Slider("Min mana to last hit", 30));
 }
예제 #22
0
 static Combo()
 {
     ModesMenu.AddGroupLabel("Combo");
     useQ = ModesMenu.Add("comboQ", new CheckBox("Use Q"));
     useW = ModesMenu.Add("comboW", new CheckBox("Use W"));
     useE = ModesMenu.Add("comboE", new CheckBox("Use E"));
     useR = ModesMenu.Add("comboR", new CheckBox("Use R", false));
     useF = ModesMenu.Add("comboF", new CheckBox("Use Ignite"));
 }
예제 #23
0
 static Combo()
 {
     // Initialize the menu values
     ModesMenu.AddGroupLabel("Combo");
     _useQ       = ModesMenu.Add("comboQ", new CheckBox("Use Q"));
     _useE       = ModesMenu.Add("comboE", new CheckBox("Use E"));
     _useR       = ModesMenu.Add("comboR", new CheckBox("Use R", false)); // Default false
     _useRSlider = ModesMenu.Add("slideRcombo", new Slider("Enemy healt % to use R", 35));
 }
예제 #24
0
 static KillSteal()
 {
     ModesMenu.AddGroupLabel("KillSteal");
     _useQ = ModesMenu.Add("ksQ", new CheckBox("Use Q"));
     _useW = ModesMenu.Add("ksW", new CheckBox("Use W with Q (if needed)"));
     _useE = ModesMenu.Add("ksE", new CheckBox("Use E"));
     _useR = ModesMenu.Add("ksR", new CheckBox("Use R", false));
     _useF = ModesMenu.Add("ksF", new CheckBox("Use Ignite"));
 }
예제 #25
0
                static Insec()
                {
                    ModesMenu.AddGroupLabel("Insec");
                    _useInsec = ModesMenu.Add(
                        "Insec",
                        new KeyBind("Insec", false, KeyBind.BindTypes.HoldActive, 'C'));

                    _useFlash = ModesMenu.Add("insecFlash", new CheckBox("Use Flash if Barrel is already placed", false));
                }
예제 #26
0
 static Harass()
 {
     // Initialize the menu values
     ModesMenu.AddGroupLabel("Harass");
     _useQ = ModesMenu.Add("harassQ", new CheckBox("Use Q"));
     _useW = ModesMenu.Add("harassW", new CheckBox("Use W"));
     _useE = ModesMenu.Add("harassE", new CheckBox("Use E"));
     _Mana = ModesMenu.Add("harassMana", new Slider("Min mana to harass", 30));
 }
예제 #27
0
 static LaneClear()
 {
     ModesMenu.AddGroupLabel("LaneClear");
     _useQ   = ModesMenu.Add("laneQ", new CheckBox("Use Q"));
     _useW   = ModesMenu.Add("laneW", new CheckBox("Use W"));
     _useE   = ModesMenu.Add("laneE", new CheckBox("Use E", false));
     _useR   = ModesMenu.Add("laneR", new CheckBox("Use R", false));
     MinMana = ModesMenu.Add("laneMana", new Slider("Minimum Mana"));
 }
예제 #28
0
 static Harass()
 {
     // Initialize the menu values
     ModesMenu.AddGroupLabel("Harass");
     _useQ  = ModesMenu.Add("harassQ", new CheckBox("Use Q"));
     _useE  = ModesMenu.Add("harassE", new CheckBox("Use E"));
     _modeE = ModesMenu.Add("modeHarassE", new Slider("Which E to use", 1, 0, 1));
     ModesMenu.AddLabel("If the slider is 0 it will push,If it is 1 it will pull");
 }
예제 #29
0
 static Harass()
 {
     // Initialize the menu values
     ModesMenu.AddGroupLabel("Harass");
     _useQ = ModesMenu.Add("harassQ", new CheckBox("Use Q"));
     _useW = ModesMenu.Add("harassW", new CheckBox("Use W"));
     _useE = ModesMenu.Add("harassE", new CheckBox("Use E"));
     _useR = ModesMenu.Add("harassR", new CheckBox("Use R", false)); // Default false
 }
예제 #30
0
 static LaneClear()
 {
     // Initialize the menu values
     ModesMenu.AddGroupLabel("LaneClear/JungleClear");
     _useQ = ModesMenu.Add("laneQ", new CheckBox("Use Q"));
     _useW = ModesMenu.Add("laneW", new CheckBox("Use W"));
     _useE = ModesMenu.Add("laneE", new CheckBox("Use E"));
     _useR = ModesMenu.Add("laneR", new CheckBox("Use R", false)); // Default false
 }