예제 #1
0
        private void btnRemove_Click(object sender, EventArgs e)
        {
            if (selectedUnit != null)
            {
                DialogResult usersChoice = MessageBox.Show(this, "Willst Du die Einheit \'" + selectedUnit.Name + "\' wirklich löschen?", "Achtung!", MessageBoxButtons.YesNo, MessageBoxIcon.Stop);
                if (usersChoice == DialogResult.Yes)
                {
                    definedUnits.Remove(selectedUnit);
                    if (foundUnits != null && foundUnits.Any())
                    {
                        try
                        {
                            foundUnits.Remove(selectedUnit);
                        }
                        catch
                        {
                        }
                    }

                    selectedUnit = null;

                    PerformSearch();
                    RefreshView();
                    RefreshDetails();
                    ClearDetails();
                    ClearEntry();
                    DisableListEntryPanel();
                }
            }
        }
예제 #2
0
        public void SaveUnits(string targetFile)
        {
            isEdited = false;

            try
            {
                XmlSerializer serializer = new XmlSerializer(typeof(ModelClasses.Units));
                TextWriter    writer     = new StreamWriter(targetFile);

                if (existingUnits != null && existingUnits.Any())
                {
                    serializer.Serialize(writer, existingUnits);
                }

                writer.Close();
            }
            catch (Exception e)
            {
                MessageBox.Show("Oh Oh, ich kann nicht speichern: " + e.Message);
            }
        }
예제 #3
0
        private void Save()
        {
            edited = false;

            try
            {
                XmlSerializer serializer = new XmlSerializer(typeof(ModelClasses.Units));
                TextWriter    writer     = new StreamWriter(unitsFile);

                if (definedUnits != null && definedUnits.Any())
                {
                    serializer.Serialize(writer, definedUnits);
                }

                writer.Close();
            }
            catch (Exception e)
            {
                MessageBox.Show("Oh Oh, ich kann nicht speichern: " + e.Message);
            }
        }