public static bool PaymentCheck(ref int target, int payment) { if (PaymentAbleCheck(ref target, payment)) { if (target == User.coin || target.Equals(User.coin)) { MissionSystem.AddClearPoint(MissionSystem.ClearType.TotalUseCoin, payment); } else if (target == User.blackCrystal || target.Equals(User.blackCrystal)) { MissionSystem.AddClearPoint(MissionSystem.ClearType.TotalUseCrystal, payment); } else if (target == User.portalEnergy || target.Equals(User.portalEnergy)) { MissionSystem.AddClearPoint(MissionSystem.ClearType.TotalUseEnergy, payment); } target -= payment; GoogleSignManager.SaveData(); return(true); } else { return(false); } }
public IEnumerator StageClearing() { isStartGame = false; isEndGame = true; HeroSystem.SaveHeros(Common.FindAlly()); MapSystem.MapClear(stageInfo.mapNumber, stageInfo.stageClearPoint); MissionSystem.AddClearPoint(MissionSystem.ClearType.StageClear); MissionSystem.AddClearPoint(MissionSystem.ClearType.TotalStageCount); MissionSystem.PointSave(); SaveSystem.AddUserCoin(stageInfo.stageCoin); stageInfo.stageExp = Common.GetUserExp(stageInfo.stageNumber); SaveSystem.ExpUp(stageInfo.stageExp); var getItems = GetStageItems(); for (var i = 0; i < getItems.Count; i++) { ItemSystem.SetObtainItem(getItems[i].id); } GoogleSignManager.SaveData(); UI_Manager.instance.OpenEndGamePanel(true); if (UnityEngine.Random.Range(0, 10) < 2) { GoogleAdMobManager.instance.OnBtnViewAdClicked(); } yield return(null); }
void StateUpdate() { hp = bossPrefabData.status.hp; if (bossPrefabData.isDead) { isEnd = true; MissionSystem.AddClearPoint(MissionSystem.ClearType.BossKill); StartCoroutine("BossDead"); } }
public static void SetObtainHero(int id) { HeroData obtainHero = heros.Find(h => h.id == id || h.id.Equals(id)); if (obtainHero != null) { HeroDatabase.AddUser(id); userHeros.Add(obtainHero); SkillSystem.SetObtainSkill(obtainHero.skill); MissionSystem.AddClearPoint(MissionSystem.ClearType.CollectHero); Debugging.Log(id + " 영웅 획득 성공!"); } else { Debugging.LogError("획득할 영웅을 찾지못함 >> " + id); } }
public static void SetObtainItem(int id, int count = 1) { Item obtainItem = userItems.Find(item => item.id == id || item.id.Equals(id)); if (obtainItem != null && obtainItem.itemtype != 0) { obtainItem.enable = true; obtainItem.count += count; ItemDatabase.ItemSave(id); } else { Item newItem = items.Find(item => item.id == id || item.id.Equals(id)); if (newItem != null) { if (newItem.itemtype == 0) { Item[] newItems = new Item[count]; for (var i = 0; i < count; i++) { Item newCopyItem = newItem.Clone() as Item; newCopyItem.customId = Common.GetRandomItemId(userItems); newCopyItem.enable = true; newCopyItem.count = 1; userItems.Add(newCopyItem); newItems[i] = newCopyItem; } MissionSystem.AddClearPoint(MissionSystem.ClearType.CollectEquipment, count); foreach (var item in userItems) { Debugging.Log(item.customId); } ItemDatabase.AddItemListSave(newItems); } else { newItem.customId = Common.GetRandomItemId(userItems); newItem.enable = true; newItem.count = count; userItems.Add(newItem); Debugging.Log(newItem.customId); ItemDatabase.AddItemSave(newItem); } } } }
public void GachaClick() { lastGachaOpen = (ulong)DateTime.Now.Ticks; if (type == 0) { PlayerPrefs.SetString("LastGachaOpen", lastGachaOpen.ToString()); MissionSystem.AddClearPoint(MissionSystem.ClearType.FreeGacha); MissionSystem.AddClearPoint(MissionSystem.ClearType.Gacha); } else { PlayerPrefs.SetString("LastCrystalOpen", lastGachaOpen.ToString()); } gachaButton.interactable = false; if (buttonScript != null) { buttonScript.enabled = false; } }
IEnumerator StartEvolution() { yield return(new WaitForEndOfFrame()); //ItemSystem.UseEquipmentItem(targetItem.customId, 1); targetItemSlotImage.GetComponent <AiryUIAnimatedElement>().HideElement(); yield return(new WaitForSeconds(0.1f)); SoundManager.instance.EffectSourcePlay(AudioClipManager.instance.equip); ItemSystem.UseItem(targetItem.customId, 1); matItemSlotImage1.GetComponent <AiryUIAnimatedElement>().HideElement(); matItemSlotImage2.GetComponent <AiryUIAnimatedElement>().HideElement(); foreach (var i in matItems.Values) { ItemSystem.UseItem(i.customId, 1); yield return(new WaitForSeconds(0.1f)); } yield return(new WaitForSeconds(0.5f)); EffectManager.SkillUpgradeEffect(resultItemSlot.transform); yield return(new WaitForSeconds(0.3f)); SoundManager.instance.EffectSourcePlay(AudioClipManager.instance.dropItem); ItemSystem.SetObtainItem(ItemSystem.GetNextClassItemId(targetItem)); resultItem = ItemSystem.GetItem(ItemSystem.GetNextClassItemId(targetItem)); resultItemSlotImage.GetComponent <AiryUIAnimatedElement>().ShowElement(); Debugging.Log("합성성공!"); MissionSystem.AddClearPoint(MissionSystem.ClearType.EquipUpgrade); targetItem = null; matItems.Clear(); evolutionButton.interactable = true; isEndEvolution = true; RefreshUI(); yield return(null); }
IEnumerator RandomSelectAbility(int useItemAmount) { isSelectStart = true; int index = 0; int tempIndex = 0; float time = 0; UI_Manager.instance.PopupInterActiveCover.SetActive(true); Random.InitState(User.gachaSeed); int selectedIndex = Random.Range(0, abilitySlotList.Count); User.gachaSeed = Random.Range(0, 1000); SelectImage.GetComponent <Image>().enabled = true; while (time < 1) { tempIndex = Random.Range(0, abilitySlotList.Count); if (tempIndex == index) { index = Mathf.Clamp(tempIndex + 1, 0, abilitySlotList.Count - 1); } else { index = tempIndex; } SelectImage.transform.SetParent(abilitySlotList[index].transform); SelectImage.transform.localPosition = Vector3.zero; SoundManager.instance.EffectSourcePlay(AudioClipManager.instance.ui_button_default); yield return(new WaitForSeconds(Mathf.Clamp(1.0f - (time * 2), 0.1f, 1))); time += 0.05f; } while (index == selectedIndex) { index += 1; if (index > abilitySlotList.Count - 1) { index = 0; } SelectImage.transform.SetParent(abilitySlotList[index].transform); SelectImage.transform.localPosition = Vector3.zero; SoundManager.instance.EffectSourcePlay(AudioClipManager.instance.ui_button_default); yield return(new WaitForSeconds(0.1f)); } SelectImage.transform.SetParent(abilitySlotList[selectedIndex].transform); SelectImage.transform.localPosition = Vector3.zero; yield return(new WaitForSeconds(0.3f)); SoundManager.instance.EffectSourcePlay(AudioClipManager.instance.ui_pop); UI_Manager.instance.PopupInterActiveCover.SetActive(false); SelectImage.GetComponent <Image>().enabled = false; isSelectStart = false; if (ItemSystem.UseItem(ItemSystem.GetUserScroll().customId, useItemAmount)) { AbilitySystem.SetObtainAbility(abilityList[selectedIndex].id); MissionSystem.AddClearPoint(MissionSystem.ClearType.TotalUseScroll, useItemAmount); RefreshUI(); UI_Manager.instance.PopupGetAbility(abilityList[selectedIndex]); } else { RefreshUI(); } yield return(null); }