public override void FightBack(Minion _me, Minion _target) { if (_target.ContainTag(Tag.CloseCombat)) { _target.BeingFightBack(_me); } }
public override void FightBack(Minion _me, Minion _target) { if (_target.ContainTag(Tag.CloseCombat)) { _target.BeingFightBack(_me); } }