public void StopGettingGrabbed() { MinifigControllerH minifigController = GetComponent <MinifigControllerH>(); minifigController.StopFollowing(); //minifigController.SetInputEnabled(true); }
public void GetGrabbedBy(Transform otherPlayer) { MinifigControllerH minifigController = GetComponent <MinifigControllerH>(); minifigController.Follow(otherPlayer); }