public BodyPoseActionClient(string actionName, RosSocket rosSocket) { this.actionName = actionName; this.rosSocket = rosSocket; action = new BodyPoseAction(); goalStatus = new MessageTypes.Actionlib.GoalStatus(); }
public MoveItActionClient(string actionName, RosSocket rosSocket) { this.actionName = actionName; this.rosSocket = rosSocket; action = new MoveGroupAction(); goalStatus = new MessageTypes.Actionlib.GoalStatus(); }
public JointAnglesWithSpeedActionClient(string actionName, RosSocket rosSocket) { this.actionName = actionName; this.rosSocket = rosSocket; action = new JointAnglesWithSpeedAction(); goalStatus = new MessageTypes.Actionlib.GoalStatus(); }
public RegisterSceneObjectsActionClient(string actionName, RosSocket rosSocket) { this.actionName = actionName; this.rosSocket = rosSocket; action = new RegisterSceneObjectToMoveitAction(); goalStatus = new MessageTypes.Actionlib.GoalStatus(); }