예제 #1
0
 void SendMessage(bool needToFadeIn)
 {
     //print ("try to send message from interactive. needToFadeIn == " + needToFadeIn + "; messageDialog == " + messageDialog + "; active dialog index == " + activeDialogIndex + "message transm is " + messageTransmitter);
     if (messageDialog == activeDialogIndex && messageTransmitter)
     {
         //print ("send message");
         messageTransmitter.SendMessage(needToFadeIn);
     }
     else if (needToFadeIn)
     {
         GameManager.instance.gui.Fade("Game");
     }
 }
예제 #2
0
 public void Death()
 {
     stateBoss = State.Death;
     _mt.SendMessage(false);
 }