예제 #1
0
 public void RpcHideIconToHelp()
 {
     if (isLocalPlayer)
     {
         Menu_Pause.Instance().HideIconHelp();
         canResponse = false;
     }
 }
예제 #2
0
 public void RpcIconToHelp(int idx)
 {
     if (isLocalPlayer)
     {
         Menu_Pause.Instance().DisplayIconToHelp(idx);
         touchIndexHelp = idx;
         canResponse    = true;
     }
 }
예제 #3
0
    // Update is called once per frame
    void Update()
    {
        if (canAskHelp)
        {
            if (touchIndex == 0 && Input.GetButtonDown("X_Button"))             // X button
            {
                Menu_Pause.Instance().HideActiveKey();
                CmdAskForHelp(gameObject);
                canAskHelp = false;
                Debug.Log("Right");
            }

            if (touchIndex == 1 && Input.GetButtonDown("B_Button"))            // B button
            {
                Menu_Pause.Instance().HideActiveKey();
                CmdAskForHelp(gameObject);
                canAskHelp = false;
                Debug.Log("Right");
            }

            if (touchIndex == 2 && Input.GetButtonDown("Y_Button"))            // Y button
            {
                Menu_Pause.Instance().HideActiveKey();
                CmdAskForHelp(gameObject);
                canAskHelp = false;
                Debug.Log("Right");
            }
        }

        if (canResponse)
        {
            if (touchIndexHelp == 0 && Input.GetButtonDown("X_Button"))             // X button
            {
                Menu_Pause.Instance().HideIconHelp();
                CmdResponseToHelp(gameObject);
                canResponse = false;
            }

            if (touchIndexHelp == 1 && Input.GetButtonDown("B_Button"))            // B button
            {
                Menu_Pause.Instance().HideIconHelp();
                CmdResponseToHelp(gameObject);
                canResponse = false;
            }

            if (touchIndexHelp == 2 && Input.GetButtonDown("Y_Button"))            // Y button
            {
                Menu_Pause.Instance().HideIconHelp();
                CmdResponseToHelp(gameObject);
                canResponse = false;
            }
        }
    }
예제 #4
0
 void HideIcon()
 {
     Menu_Pause.Instance().HideActiveKey();
 }
예제 #5
0
 void IconToDisplay()
 {
     Debug.Log("IconToD");
     Menu_Pause.Instance().DisplayActiveKey(randomNumber);
 }