public void RpcHideIconToHelp() { if (isLocalPlayer) { Menu_Pause.Instance().HideIconHelp(); canResponse = false; } }
public void RpcIconToHelp(int idx) { if (isLocalPlayer) { Menu_Pause.Instance().DisplayIconToHelp(idx); touchIndexHelp = idx; canResponse = true; } }
// Update is called once per frame void Update() { if (canAskHelp) { if (touchIndex == 0 && Input.GetButtonDown("X_Button")) // X button { Menu_Pause.Instance().HideActiveKey(); CmdAskForHelp(gameObject); canAskHelp = false; Debug.Log("Right"); } if (touchIndex == 1 && Input.GetButtonDown("B_Button")) // B button { Menu_Pause.Instance().HideActiveKey(); CmdAskForHelp(gameObject); canAskHelp = false; Debug.Log("Right"); } if (touchIndex == 2 && Input.GetButtonDown("Y_Button")) // Y button { Menu_Pause.Instance().HideActiveKey(); CmdAskForHelp(gameObject); canAskHelp = false; Debug.Log("Right"); } } if (canResponse) { if (touchIndexHelp == 0 && Input.GetButtonDown("X_Button")) // X button { Menu_Pause.Instance().HideIconHelp(); CmdResponseToHelp(gameObject); canResponse = false; } if (touchIndexHelp == 1 && Input.GetButtonDown("B_Button")) // B button { Menu_Pause.Instance().HideIconHelp(); CmdResponseToHelp(gameObject); canResponse = false; } if (touchIndexHelp == 2 && Input.GetButtonDown("Y_Button")) // Y button { Menu_Pause.Instance().HideIconHelp(); CmdResponseToHelp(gameObject); canResponse = false; } } }
void HideIcon() { Menu_Pause.Instance().HideActiveKey(); }
void IconToDisplay() { Debug.Log("IconToD"); Menu_Pause.Instance().DisplayActiveKey(randomNumber); }