/// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); font = Content.Load <SpriteFont>("font"); MenuScreen.LoadContent(); LevelSelectScreen.LoadContent(); CreditsScreen.LoadContent(); LevelScreen.LoadContent(); LevelEndScreen.LoadContent(); ChangeScreen(MenuScreen); }