/// <summary> /// Sets the state of the session to started /// </summary> /// <remarks>Cannot be used again prior to SessionEnd()</remarks> /// <returns>Returns the Session ID of the current session</returns> public virtual long SessionStart() { //Is there an existing session open? if (CurrentSessionID != -1) { //throw new Exception("An active session is already open. Please use SessionEnd prior to begining a new session."); return(CurrentSessionID); } else { var dateNow = DateTime.Now; Session session = new Session() { ID = Util.GenerateHashKey(Guid.NewGuid().ToString()), Rnetwork_ID = CurrentNetworkID, DateTimeStart = dateNow, DateTimeStop = dateNow, Hidden = true, SessionScore = Int32.MinValue, }; CurrentSessionID = session.ID; SessionCount = MemoryManager.Sessions.Count; if (MemoryManager.Sessions.TryAdd(session.ID, session)) { //save session to db if (PersistData) { MemoryManager.AddSessionToCreateToQueue(CurrentSessionID, session); } // reset input momentums foreach (var item in InputMomentums) { item.Value.Reset(); } } else { throw new Exception("The session already exists"); } return(session.ID); } }