public MainWindow() { InitializeComponent(); this.Visibility = Visibility.Hidden; //new Window1().Show(); AsyncWorker.Dispatcher = Dispatcher; //RenderOptions.SetBitmapScalingMode(this, BitmapScalingMode.LowQuality); runBtn.Click += RunBtn_Click; CleanMemoryButton.Click += (s, e) => { MemoryHelper.CleanAllMemory(); memorySlider.Maximum = MemoryHelper.GetAvailablePhysicalMemory(); }; //如果要启用在游戏库存中“游戏”选项卡的游戏数量标记功能,请解除注释。 //if(games.Count>0) // gamelist_Button.Content += string.Format(" ({0})",games.Count); pageMovePanel.AnimationSpeed = 4; LogInPage lg = new LogInPage(); lg.Result += Lg_Result; logInEntrance.MouseDown += (s, e) => { ShowDialog(lg); }; logOutBtn.MouseDown += LogOutBtn_MouseDown; homeRadio.Click += HomeRadio_Click; libRadio.Click += LibRadio_Click; setRadio.Click += SetRadio_Click; helpRadio.Click += HelpRadio_Click; libRadioGame.Click += (s, e) => { LibPageTurnTo(0); }; libRadioSave.Click += (s, e) => { LibPageTurnTo(1); }; libRadioMods.Click += (s, e) => { LibPageTurnTo(2); }; libRadioResource.Click += (s, e) => { LibPageTurnTo(3); }; libRadioEffect.Click += (s, e) => { LibPageTurnTo(4); }; libRadioPhoto.Click += (s, e) => { LibPageTurnTo(5); }; //throw new Exception("快生成"); }