public MainWindow()
        {
            InitializeComponent();
            this.Visibility = Visibility.Hidden;
            //new Window1().Show();
            AsyncWorker.Dispatcher = Dispatcher;

            //RenderOptions.SetBitmapScalingMode(this, BitmapScalingMode.LowQuality);
            runBtn.Click            += RunBtn_Click;
            CleanMemoryButton.Click += (s, e) =>
            {
                MemoryHelper.CleanAllMemory();
                memorySlider.Maximum = MemoryHelper.GetAvailablePhysicalMemory();
            };

            //如果要启用在游戏库存中“游戏”选项卡的游戏数量标记功能,请解除注释。
            //if(games.Count>0)
            //   gamelist_Button.Content += string.Format(" ({0})",games.Count);

            pageMovePanel.AnimationSpeed = 4;
            LogInPage lg = new LogInPage();

            lg.Result += Lg_Result;
            logInEntrance.MouseDown += (s, e) => { ShowDialog(lg); };
            logOutBtn.MouseDown     += LogOutBtn_MouseDown;
            homeRadio.Click         += HomeRadio_Click;
            libRadio.Click          += LibRadio_Click;
            setRadio.Click          += SetRadio_Click;
            helpRadio.Click         += HelpRadio_Click;
            libRadioGame.Click      += (s, e) => { LibPageTurnTo(0); };
            libRadioSave.Click      += (s, e) => { LibPageTurnTo(1); };
            libRadioMods.Click      += (s, e) => { LibPageTurnTo(2); };
            libRadioResource.Click  += (s, e) => { LibPageTurnTo(3); };
            libRadioEffect.Click    += (s, e) => { LibPageTurnTo(4); };
            libRadioPhoto.Click     += (s, e) => { LibPageTurnTo(5); };
            //throw new Exception("快生成");
        }