예제 #1
0
        public override IArkableSpline CreateNewSpline()
        {
            GameObject game = new GameObject();

            MeaninglessTestWrapper.TestBezierSpline2D2DSimple testBezierSpline = game.AddComponent <MeaninglessTestWrapper.TestBezierSpline2D2DSimple>();

            return(testBezierSpline);
        }
예제 #2
0
        protected override ISimpleTestSpline2D CreateNewSpline()
        {
            GameObject game = new GameObject();

            MeaninglessTestWrapper.TestBezierSpline2D2DSimple testBezierSpline = game.AddComponent <MeaninglessTestWrapper.TestBezierSpline2D2DSimple>();
            Assert.IsNotNull(testBezierSpline);

            TestHelpers.ClearSpline(testBezierSpline);

            m_disposables.Add(testBezierSpline);
            return(testBezierSpline);
        }