예제 #1
0
 public void Orb(Player player1)
 {
     foreach (Player player in player1.Level.Players.Values)
     {
         // 128 = 32 + 32 + 32
         var msg = McpeSpawnExperienceOrb.CreateObject();
         msg.position = player1.KnownPosition.ToVector3() + new Vector3(1, 2, 1);
         msg.count    = 10;
         player.Level.RelayBroadcast(msg);
     }
 }
예제 #2
0
 public void Orb(Player player1)
 {
     foreach (Player player in player1.Level.Players.Values)
     {
         // 128 = 32 + 32 + 32
         var msg = McpeSpawnExperienceOrb.CreateObject();
         msg.x     = (int)(player1.KnownPosition.X + 1);
         msg.y     = (int)(player1.KnownPosition.Y + 2);
         msg.z     = (int)(player1.KnownPosition.Z + 1);
         msg.count = 10;
         player.Level.RelayBroadcast(msg);
     }
 }