private void Awake()
    {
        if (_instance != null && _instance != this)
        {
            Destroy(this.gameObject);
        }
        else
        {
            _instance = this;
        }

        matchesStore = new MatchesStore();
    }
예제 #2
0
 private void Awake()
 {
     queuesStore  = new QueuesStore();
     matchesStore = new MatchesStore();
 }