/* Manage collisions/overlaps */ void OnTriggerEnter(Collider other) { if (pickable) { // search for program index for event "onPickup" int i = programIndexFromEventName("onPickup"); if (i != -1) // if successfully found... { startProgram(i); // start the program MasterControllerScript mcRef = GameObject.Find("MasterController").GetComponent <MasterControllerScript>(); mcRef.registerPickedUpObject(this.name); } } if (!overlapEnabled) { return; } int j = programIndexFromEventName("onOverlap"); if (j != -1) { startProgram(j); } }
void OnTriggerEnter(Collider other) { // Only the player can pick up things and stuff... if (other.tag != "Player") { return; } if (other.name == "Main Camera") { return; } //Debug.Log ("<color=purple>" + other.name + " entered " + this.name + "</color>"); if (pickable) { MasterControllerScript mcRef = GameObject.Find("MasterController").GetComponent <MasterControllerScript>(); // search for program index for event "onPickup" int i = programIndexFromEventName("onPickup"); if (i != -1) // if successfully found... { startProgram(i); // start the program } if (FlameHeroClass > 0) // if it is a flame, a little ad-hoc solution //string lvl = GameObject.Find("LevelController").GetComponent<LevelControllerScript>().locationName.Substring(0, 6); { string lvl = SceneManager.GetActiveScene().name; mcRef.getStorage().storeStringValue("CurrentLevelFlame", lvl); mcRef.getStorage().storeIntValue("CurrentFlameIndex", FlameHeroClass - 1); mcRef.getStorage().storeIntValue("QAHeroClass" + lvl + (FlameHeroClass - 1), FlameHeroClass - 1); // a little ad-hoc solution // store flame related data in case we have to resurrect the flame mcRef.getStorage().storeStringValue("FlameResurrectionName" + lvl + (FlameHeroClass - 1), this.name); mcRef.getStorage().storeStringValue("FlameResurrectionLocation" + lvl + (FlameHeroClass - 1), lvl); } mcRef.registerPickedUpObject(this.name); } if (!interactEnabled) { return; } int j = programIndexFromEventName("onOverlap"); if (j != -1) { startProgram(j); } }
public void registerPickedUpObject(string name) { mcRef.registerPickedUpObject(name); }