예제 #1
0
    void Update()
    {
        if (isActive && isLift)
        {
            if (enemy)
            {
                if (Input.GetButtonDown("Throw"))
                {
                    marker.ResetMaterial();

                    enemy.transform.parent = null;
                    enemy.Throw(throwPos);

                    enemy = null;

                    StartCoroutine(WaitForThrow());
                }
            }
        }
    }