public void WriteToNewMap(string path) { this.Path = path; string folder = System.IO.Path.GetFileName(System.IO.Path.GetDirectoryName(path)); var folderPath = $"{Songs.SongPath}{folder}"; if (!Directory.Exists(folderPath)) { Directory.CreateDirectory(folderPath); } var list = new List <string> { "v1\n", $"AFileName: {AFileName}", $"BGFile: {BGFile}\n", $"MapId: {MapId.ToString()}", $"MapSetId: {MapSetId.ToString()}\n", $"BPM: {BPM.ToString()}\n", $"Mode: {Mode.ToString()}", $"Title: {Title}", $"Artist: {Artist}", $"Creator: {Creator}", $"DifficultyName: {DifficultyName}\n", $"Timings: {StartTime},{EndTime}\n", "HitObjects:", }; WriteToFile(path, list); WriteToFile(path, HitObjects); }
public override int GetHashCode() { unchecked { int hash = 17; hash = hash * 23 + TitleUnicode.GetHashCode(); hash = hash * 23 + TitleRoman.GetHashCode(); hash = hash * 23 + ArtistUnicode.GetHashCode(); hash = hash * 23 + ArtistRoman.GetHashCode(); hash = hash * 23 + Creator.GetHashCode(); hash = hash * 23 + DiffName.GetHashCode(); hash = hash * 23 + Mp3Name.GetHashCode(); hash = hash * 23 + Md5.GetHashCode(); hash = hash * 23 + OsuFileName.GetHashCode(); hash = hash * 23 + Tags.GetHashCode(); hash = hash * 23 + Somestuff.GetHashCode(); hash = hash * 23 + _state.GetHashCode(); hash = hash * 23 + Circles.GetHashCode(); hash = hash * 23 + Sliders.GetHashCode(); hash = hash * 23 + Spinners.GetHashCode(); hash = hash * 23 + EditDate.GetHashCode(); hash = hash * 23 + ApproachRate.GetHashCode(); hash = hash * 23 + CircleSize.GetHashCode(); hash = hash * 23 + HpDrainRate.GetHashCode(); hash = hash * 23 + OverallDifficulty.GetHashCode(); hash = hash * 23 + SliderVelocity.GetHashCode(); hash = hash * 23 + DrainingTime.GetHashCode(); hash = hash * 23 + TotalTime.GetHashCode(); hash = hash * 23 + PreviewTime.GetHashCode(); hash = hash * 23 + MapId.GetHashCode(); hash = hash * 23 + MapSetId.GetHashCode(); hash = hash * 23 + ThreadId.GetHashCode(); hash = hash * 23 + OsuGrade.GetHashCode(); hash = hash * 23 + TaikoGrade.GetHashCode(); hash = hash * 23 + CatchGrade.GetHashCode(); hash = hash * 23 + ManiaGrade.GetHashCode(); hash = hash * 23 + Offset.GetHashCode(); hash = hash * 23 + StackLeniency.GetHashCode(); hash = hash * 23 + PlayMode.GetHashCode(); hash = hash * 23 + Source.GetHashCode(); hash = hash * 23 + AudioOffset.GetHashCode(); hash = hash * 23 + LetterBox.GetHashCode(); hash = hash * 23 + Played.GetHashCode(); hash = hash * 23 + LastPlayed.GetHashCode(); hash = hash * 23 + IsOsz2.GetHashCode(); hash = hash * 23 + Dir.GetHashCode(); //hash = hash * 23 + LastSync.GetHashCode(); //This value is updated by osu even if no changes were made to the actual data hash = hash * 23 + DisableHitsounds.GetHashCode(); hash = hash * 23 + DisableSkin.GetHashCode(); hash = hash * 23 + DisableSb.GetHashCode(); hash = hash * 23 + BgDim.GetHashCode(); hash = hash * 23 + ModPpStars.GetHashCode(); hash = hash * 23 + MaxBpm.GetHashCode(); hash = hash * 23 + MinBpm.GetHashCode(); hash = hash * 23 + MainBpm.GetHashCode(); return(hash); } }