public static void HandleMapRunningFightListRequestMessage(WorldClient client, MapRunningFightListRequestMessage message) { if (client.Character.Map.Id == ArenaManager.KolizeumMapId) { SendMapRunningFightListMessage(client, ArenaManager.Instance.Arenas.SelectMany(x => x.Value.Map.Fights), client.Character); } else { SendMapRunningFightListMessage(client, client.Character.Map.Fights, client.Character); } }
public static void HandleMapRunningFightList(MapRunningFightListRequestMessage message, WorldClient client) { client.Send(new MapRunningFightListMessage(client.Character.Map.Instance.GetFightsExternalInformations())); }
public static void HandleMapRunningFightListRequestMessage(WorldClient client, MapRunningFightListRequestMessage message) { ContextRoleplayHandler.SendMapRunningFightListMessage(client, client.Character.Map.Fights); }