void HandleChange(MapChangeData change) { var env = m_world.GetObject <EnvironmentObject>(change.EnvironmentID); Debug.Assert(env.IsInitialized); env.SetTileData(change.Location, change.TileData); }
void HandleChange(MapChangeData change) { var env = m_world.GetObject<EnvironmentObject>(change.EnvironmentID); Debug.Assert(env.IsInitialized); env.SetTileData(change.Location, change.TileData); }