private bool HiddenMessageWindowHandleInput() { if (Input.GetMouseButtonDown(0) || Input.GetMouseButtonDown(1) || Input.GetKeyDown(KeyCode.Space) || Input.GetKeyDown(KeyCode.Escape)) { PopStateStack(); UpdateWaits(); MessageBoxVisible = true; MainUIController.FadeIn(0.2f); SceneController.RevealFace(0.2f); ExecuteActions(); blockInputTime = 0.25f; } return(false); }