void OnEnable() { mainMenuHandler = GetComponent <MainMenuHandler>(); mainMenuCanvas = mainMenuHandler.mainMenuCanvas; MainMenuHandler.DisableAllCanvases(); mainMenuCanvas.enabled = true; }
void OnDisconnectedFromServer(NetworkDisconnection info) { foreach (NetworkView networkView in FindObjectsOfType <NetworkView>()) { if (networkView.stateSynchronization != NetworkStateSynchronization.Off) { Destroy(networkView.gameObject); } } if (Network.isClient) { if (info == NetworkDisconnection.Disconnected) { MainMenuHandler.DisableAllCanvases(); string title = "SERVER CLOSED"; string message = "The host left the game."; UnityAction okAction = () => { Destroy(mainMenuHandler.dialogInstance); MainMenuHandler.EnableInputReceive(); mainMenuHandler.GoToMainMenu(); }; mainMenuHandler.ShowErrorDialog(title, message, okAction); } } }
void OnEnable() { mainMenuHandler = GetComponent <MainMenuHandler>(); createGameCanvas = mainMenuHandler.createGameCanvas; selectedGameMode = null; gameModeTitle.text = ""; gameModeDesc.text = ""; MainMenuHandler.DisableAllCanvases(); createGameCanvas.enabled = true; }
void OnEnable() { if (GetComponent <MainMenuHandler>() != null) { mainMenuHandler = GetComponent <MainMenuHandler>(); MainMenuHandler.DisableAllCanvases(); mainMenuHandler.settingsCanvas.enabled = true; } gameSettings = FindObjectOfType <GameSettings>(); fullScreenToggle.isOn = gameSettings.currentFS; vSyncToggle.isOn = gameSettings.currentVsync; SetResolutionText(); SetTextureQualityText(); SetAntiAliasingText(); motionBlurToggle.isOn = gameSettings.currentMotionBlur; audioVolumeSlider.value = gameSettings.currentAudioVolume; SetAudioVolumeText(); mouseSensitivitySlider.value = gameSettings.currentMouseSensitivity; SetMouseSensitivityText(); dialogInstance = null; }
void OnEnable() { mainMenuHandler = GetComponent <MainMenuHandler>(); lobbyCanvas = mainMenuHandler.lobbyCanvas; lobbyManager = GetComponent <LobbyManager>(); MainMenuHandler.DisableAllCanvases(); lobbyCanvas.enabled = true; lobbyManager.enabled = true; KartHelpClose(); countdownText.text = ""; reservePlayersText.text = ""; ClearPlayerList(playerListNoTeamText); ClearPlayerList(playerListWithTeamText); SetGameMode(); SetIPAddress(); SetPlayerListView(); EnableKartSelection(); EnableNonKartSelectionButtons(); EnableTeamSelection(); if (Network.isServer) { startGameButton.SetActive(true); } else if (Network.isClient) { startGameButton.SetActive(false); } kartPreview = null; previousKartVariation = 0; }
IEnumerator AsyncLoadLevel(string level, int levelPrefix) { AsyncOperation loadLevel = Application.LoadLevelAsync(levelPrefix); if (FindObjectOfType <MainMenuHandler>() != null) { MainMenuHandler.DisableAllCanvases(); FindObjectOfType <MainMenuHandler>().loadingScreenCanvas.enabled = true; FindObjectOfType <MainMenuHandler>().lobbyCanvas.enabled = false; while (!loadLevel.isDone) { yield return(loadLevel.isDone); if (FindObjectOfType <MenuLoadingScreen>() != null) { FindObjectOfType <MenuLoadingScreen>().SetProgressBar(loadLevel); } } } foreach (PlayerInfo playerInfo in FindObjectsOfType <PlayerInfo>()) { if (playerInfo.GetComponent <NetworkView>().isMine) { playerInfo.loadingFinished = true; break; } } while (true) { bool allFinished = true; foreach (PlayerInfo playerInfo in FindObjectsOfType <PlayerInfo>()) { if (!playerInfo.loadingFinished) { allFinished = false; break; } } if (allFinished) { break; } yield return(null); } if (levelPrefix > 0) { currentGameState = GameState.Game; } else { currentGameState = GameState.MainMenu; } if (FindObjectOfType <MainMenuHandler>() != null) { FindObjectOfType <MenuLoadingScreen>().enabled = false; } foreach (GameManager gameManager in FindObjectsOfType <GameManager>()) { if (gameManager != this) { Destroy(gameManager); } } }