예제 #1
0
    // Start is called before the first frame update
    void Start()
    {
        bContinueGameIsAvailable = CheckForLoadGameAvailable();
        if (!bContinueGameIsAvailable)
        {
            continueText.color = notAvailableColor;
        }
        else
        {
            continueText.color = availableColor;
        }
        continueButton.interactable = bContinueGameIsAvailable;
        ChangeValue(cubeSizeSlider.value);

        MainGameLogic.StartGame();
    }