예제 #1
0
 // End dialogue
 public void EndDialogue()
 {
     dialogueStarted = false;
     MainGame.ChangePaused(false);
 }
예제 #2
0
 // Start dialogue
 public void StartDialogue()
 {
     dialogueStarted = true;
     nonUpdateFrame  = true;
     MainGame.ChangePaused(true);
 }