예제 #1
0
        public void ExitState()
        {
            m_oGame.m_oRoundManager.onAnswered -= OnRoundResult;

            AudioManager.I.StopMusic();

            M_oGameTime.Stop();
        }
예제 #2
0
        public void ExitState()
        {
            m_oGame.m_oRoundManager.onAnswered -= OnRoundResult;

            AudioManager.I.StopMusic();

            M_oGameTime.Stop();
            m_oGame.DisableRepeatPromptButton();
        }
예제 #3
0
        public void ExitState()
        {
            AudioManager.I.StopMusic();

            //AudioManager.I.StopSfx(Sfx.DangerClockLong);
            if (timesUpAudioSource != null)
            {
                timesUpAudioSource.Stop();
            }

            M_oGameTime.Stop();
        }