/// <summary> /// 根据路径实例化一个Prefab /// </summary> /// <param name="path"></param> /// <param name="parent"></param> /// <returns></returns> public static GameObject InstantiateGoByPath(string path, GameObject parent) { GameObject prefab = LuaResourceMgr.GetInstance().GetResourceByPath(path, typeof(GameObject), 0) as GameObject; return(CommonHelper.InstantiateGoByPrefab(prefab, parent)); }