コード例 #1
0
    /// <summary>
    /// 根据路径实例化一个Prefab
    /// </summary>
    /// <param name="path"></param>
    /// <param name="parent"></param>
    /// <returns></returns>
    public static GameObject InstantiateGoByPath(string path, GameObject parent)
    {
        GameObject prefab = LuaResourceMgr.GetInstance().GetResourceByPath(path, typeof(GameObject), 0) as GameObject;

        return(CommonHelper.InstantiateGoByPrefab(prefab, parent));
    }