예제 #1
0
        internal override bool Validate(PlayerHandle sender, ChatManager server)
        {
            if (!base.Validate(sender, server))
            {
                return(false);
            }

            lock (server)
            {
                this.lobby = server.World.FindOrCreateLobby(this.lobbyIdentifier);
            }

            return(lobbyService.PlayerCanJoinLobby(sender, this.lobby));
        }