예제 #1
0
 public override void NavigateTo(object item)
 {
     OnNavigatedTo(item);
     LoadedObjects.Add(item);
     ActiveTabItem = item;
     RaiseAreMultipleTabsChangedEvents();
 }
 /// <summary>
 /// Updates this collection to only contain the specified items
 /// </summary>
 /// <param name="items"></param>
 public void Set(ICollection <T> items)
 {
     if (IsLoaded)
     {
         foreach (var item in items.Cast <BrightstarEntityObject>().Except(LoadedObjects, new BrightstarEntityObjectComparer()))
         {
             Add(item as T);
         }
         foreach (var item in LoadedObjects.Except(items.Cast <BrightstarEntityObject>(), new BrightstarEntityObjectComparer()).ToList())
         {
             Remove(item as T);
         }
     }
     else
     {
         var entities = items.Select(x => AssertBrightstarObject(x, "items")).ToList();
         if (_isInverse)
         {
             _parent.DataObject.RemoveInversePropertiesOfType(_propertyType);
             foreach (var entity in entities)
             {
                 entity.DataObject.AddProperty(_propertyType, _parent.DataObject);
             }
         }
         else
         {
             _parent.DataObject.RemovePropertiesOfType(_propertyType);
             foreach (var entity in entities)
             {
                 _parent.DataObject.AddProperty(_propertyType, entity.DataObject);
             }
             SetLoadedObjects(entities);
         }
     }
 }
예제 #3
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 public override IQueryable <ILocation> GetAll(string whereCondition, Dictionary <string, object> parameterValues)
 {
     using (var connection = new SqlConnection(ConnectionString))
     {
         connection.Open();
         using (var cmd = connection.CreateCommand())
         {
             if (parameterValues.Count == 0 && string.IsNullOrWhiteSpace(whereCondition))
             {
                 cmd.CommandText = "select id, pod, location, hostname, severity, timestamp, message from v_logentries order by timestamp";
             }
             else
             {
                 cmd.CommandText = $"{SelectBase} WHERE {whereCondition} {_orderByBase}";
                 foreach (var keyValuePair in parameterValues)
                 {
                     cmd.Parameters.AddWithValue(keyValuePair.Key, keyValuePair.Value);
                 }
             }
             try
             {
                 using (var reader = cmd.ExecuteReader()) PopulateLoadedObjectList(reader);
             }
             catch (Exception ex)
             {
                 MessageBox.Show(ex.Message);
                 return(new List <Location>().AsQueryable());
             }
         }
     }
     return(LoadedObjects.AsQueryable());
 }
예제 #4
0
 private void PopulateLoadedObjectList(IDataReader reader)
 {
     LoadedObjects.Clear();
     while (reader.Read())
     {
         LoadedObjects.Add(BuildLocation(reader));
     }
 }
예제 #5
0
 /// <summary>
 /// Find the last <see cref="BeatmapBPMChange"/> before a given beat time.
 /// </summary>
 /// <param name="beatTimeInSongBPM">Time in raw beats (Unmodified by any BPM Changes)</param>
 /// <param name="inclusive">Whether or not to include <see cref="BeatmapBPMChange"/>s with the same time value.</param>
 /// <returns>The last <see cref="BeatmapBPMChange"/> before the given beat (or <see cref="null"/> if there is none).</returns>
 public BeatmapBPMChange FindLastBPM(float beatTimeInSongBPM, bool inclusive = true)
 {
     if (inclusive)
     {
         return(LoadedObjects.LastOrDefault(x => x._time <= beatTimeInSongBPM + 0.01f) as BeatmapBPMChange);
     }
     return(LoadedObjects.LastOrDefault(x => x._time + 0.01f < beatTimeInSongBPM) as BeatmapBPMChange);
 }
 /// <summary>
 /// Copies the elements of the <see cref="T:System.Collections.Generic.ICollection`1"/> to an <see cref="T:System.Array"/>, starting at a particular <see cref="T:System.Array"/> index.
 /// </summary>
 /// <param name="array">The one-dimensional <see cref="T:System.Array"/> that is the destination of the elements copied from <see cref="T:System.Collections.Generic.ICollection`1"/>. The <see cref="T:System.Array"/> must have zero-based indexing.</param><param name="arrayIndex">The zero-based index in <paramref name="array"/> at which copying begins.</param><exception cref="T:System.ArgumentNullException"><paramref name="array"/> is null.</exception><exception cref="T:System.ArgumentOutOfRangeException"><paramref name="arrayIndex"/> is less than 0.</exception><exception cref="T:System.ArgumentException"><paramref name="array"/> is multidimensional.-or-The number of elements in the source <see cref="T:System.Collections.Generic.ICollection`1"/> is greater than the available space from <paramref name="arrayIndex"/> to the end of the destination <paramref name="array"/>.-or-Type <typeparamref name="T"/> cannot be cast automatically to the type of the destination <paramref name="array"/>.</exception>
 public void CopyTo(T[] array, int arrayIndex)
 {
     AssertLoaded();
     foreach (var o in LoadedObjects.Cast <T>())
     {
         array[arrayIndex++] = o;
     }
 }
        private void OnDestroy()
        {
            if (sceneEvents != null)
            {
                sceneEvents.RegionsCreated -= OnRegionsCreated;
            }

            LoadedObjects.DestroyAll();
        }
        /// <summary>
        /// Determines whether the <see cref="T:System.Collections.Generic.ICollection`1"/> contains a specific value.
        /// </summary>
        /// <returns>
        /// true if <paramref name="item"/> is found in the <see cref="T:System.Collections.Generic.ICollection`1"/>; otherwise, false.
        /// </returns>
        /// <param name="item">The object to locate in the <see cref="T:System.Collections.Generic.ICollection`1"/>.</param>
        public bool Contains(T item)
        {
            if (!(item is BrightstarEntityObject))
            {
                return(false);
            }
            var entity = AssertBrightstarObject(item, "item");

            return(LoadedObjects.Any(x => x.DataObject.Identity.Equals(entity.DataObject.Identity)));
        }
예제 #9
0
 public override IQueryable <ILocation> GetAll()
 {
     using (var connection = new SqlConnection(ConnectionString))
     {
         connection.Open();
         using (var cmd = connection.CreateCommand())
         {
             cmd.CommandText = $"{SelectBase} {_orderByBase}";
             using (var reader = cmd.ExecuteReader()) PopulateLoadedObjectList(reader);
         }
     }
     return(LoadedObjects.AsQueryable());
 }
예제 #10
0
    // This should hopefully return a sorted list of notes to prevent flipped stack notes when playing in game.
    // (I'm done with note sorting; if you don't like it, go fix it yourself.)
    public override IEnumerable <BeatmapObject> GrabSortedObjects()
    {
        List <BeatmapObject> sorted = new List <BeatmapObject>();
        var grouping = LoadedObjects.GroupBy(x => x._time);

        foreach (var group in grouping)
        {
            sorted.AddRange(group.OrderBy(x => ((BeatmapNote)x)._lineIndex) //0 -> 3
                            .ThenBy(x => ((BeatmapNote)x)._lineLayer)       //0 -> 2
                            .ThenBy(x => ((BeatmapNote)x)._type));
        }
        return(sorted);
    }
        private void RequestNavigate(Type type, UriQuery uriQuery)
        {
            var resolveIt = Container.ResolveType(type);

            LoadedObjects.Add(resolveIt);
            ActiveTabItem = resolveIt;

            //var uri = new Uri(type.FullName, UriKind.Relative);
            //var navigationParameters = new NavigationParameters();
            //if (uriQuery != null && uriQuery.Arguments != null)
            //{
            //    foreach (var item in uriQuery.Arguments)
            //    {
            //        navigationParameters.Add(item.Key, item.Value);
            //    }
            //}
            //RegionManager.RequestNavigate(regionName, uri, ProcessNavigationResult, navigationParameters);
        }
예제 #12
0
 public override IQueryable <ILogEntry> GetAll(string whereCondition, Dictionary <string, object> parameterValues)
 {
     using (var connection = new SqlConnection(ConnectionString))
     {
         connection.Open();
         using (var cmd = connection.CreateCommand())
         {
             try
             {
                 BuildCommand(cmd, whereCondition, parameterValues);
                 using (var reader = cmd.ExecuteReader()) PopulateLoadedObjectList(reader);
             }
             catch (Exception ex)
             {
                 MessageBox.Show(ex.Message);
                 return(new List <LogEntry>().AsQueryable());
             }
         }
     }
     return(LoadedObjects.AsQueryable());
 }
예제 #13
0
    public void RefreshGridShaders()
    {
        float[] bpmChangeTimes = new float[ShaderArrayMaxSize];
        float[] bpmChangeBPMS  = new float[ShaderArrayMaxSize];
        bpmChangeTimes[0] = 0;
        bpmChangeBPMS[0]  = BeatSaberSongContainer.Instance.song.beatsPerMinute;
        for (int i = 0; i < LoadedObjects.Count; i++)
        {
            if (i >= ShaderArrayMaxSize - 1)
            {
                Debug.LogError($":hyperPepega: :mega: THE CAP FOR BPM CHANGES IS {ShaderArrayMaxSize - 1}, WHY TF DO YOU HAVE THIS MANY BPM CHANGES!?!?");
                break;
            }
            BeatmapBPMChange bpmChange = LoadedObjects.ElementAt(i) as BeatmapBPMChange;
            bpmChangeTimes[i + 1] = bpmChange._time;
            bpmChangeBPMS[i + 1]  = bpmChange._BPM;


            if (i == 0)
            {
                bpmChange._Beat = Mathf.CeilToInt(bpmChange._time);
            }
            else
            {
                float            songBPM     = BeatSaberSongContainer.Instance.song.beatsPerMinute;
                BeatmapBPMChange lastChange  = LoadedObjects.ElementAt(i - 1) as BeatmapBPMChange;
                float            passedBeats = (bpmChange._time - lastChange._time - 0.01f) / songBPM * lastChange._BPM;
                bpmChange._Beat = lastChange._Beat + Mathf.CeilToInt(passedBeats);
            }
        }
        foreach (Renderer renderer in allGridRenderers)
        {
            renderer.material.SetFloatArray(Times, bpmChangeTimes);
            renderer.material.SetFloatArray(BPMs, bpmChangeBPMS);
            renderer.material.SetInt(BPMCount, LoadedObjects.Count + 1);
        }

        measureLinesController.RefreshMeasureLines();
    }
 /// <summary>
 /// Returns an enumerator that iterates through the collection.
 /// </summary>
 /// <returns>
 /// A <see cref="T:System.Collections.Generic.IEnumerator`1"/> that can be used to iterate through the collection.
 /// </returns>
 /// <filterpriority>1</filterpriority>
 public new IEnumerator <T> GetEnumerator()
 {
     AssertLoaded();
     return(LoadedObjects.Cast <T>().GetEnumerator());
 }