예제 #1
0
파일: Test.cs 프로젝트: rhy2020/UnityGoDemo
    // Use this for initialization
    void Start()
    {
        LoadTables.Init();
        TestTable tt = TestTableManager.Instance.GetDataByID(1);

        Debug.Log(tt.Name);
    }
예제 #2
0
 void Start()
 {
     theTable         = GameObject.Find("EventSystem").GetComponent <LoadTables> ();
     levelManager     = GameObject.Find("UI").GetComponentInChildren <Levels> ();
     worldBlockParent = GameObject.Find("GameWorld").transform;
 }