예제 #1
0
        public override void OnLevelLoaded(LoadMode mode)
        {
            var uiView = UIView.GetAView();

            //(40.19925f, 526.7176f, -389.8089f)
            //Add button
            b_build_def = makeButton(uiView, "Build Defenses");
            b_build_def.transformPosition = new Vector3(-1.2f, -0.87f);
            b_build_def.eventClick       += toggleBuildDef;
            DebugOutputPanel.AddMessage(PluginManager.MessageType.Message, "Mode name:" + mode.Name());

            gc = new GameObject("Utopia Object");
            gc.AddComponent <UtopiaController>();
        }