/// <summary> /// Called when the load image key event is called. /// </summary> /// <param name="sender">The sender.</param> /// <param name="args">The <see cref="MfGames.Scene2.Images.LoadImageKeyEventArgs"/> instance containing the event data.</param> private void OnLoadImageKey(object sender, LoadImageKeyEventArgs args) { BitmapLoader systemLoader = new BitmapLoader(new FileInfo("Images/" + args.Path + ".png")); TextureLoader textureLoader = new TextureLoader(systemLoader); args.ImageKeyLoader = textureLoader; }