コード例 #1
0
ファイル: GemsMode.cs プロジェクト: PlumpMath/boogame-cil
        /// <summary>
        /// Called when the load image key event is called.
        /// </summary>
        /// <param name="sender">The sender.</param>
        /// <param name="args">The <see cref="MfGames.Scene2.Images.LoadImageKeyEventArgs"/> instance containing the event data.</param>
        private void OnLoadImageKey(object sender, LoadImageKeyEventArgs args)
        {
            BitmapLoader  systemLoader  = new BitmapLoader(new FileInfo("Images/" + args.Path + ".png"));
            TextureLoader textureLoader = new TextureLoader(systemLoader);

            args.ImageKeyLoader = textureLoader;
        }
コード例 #2
0
ファイル: GemsMode.cs プロジェクト: dmoonfire/boogame-cil
        /// <summary>
        /// Called when the load image key event is called.
        /// </summary>
        /// <param name="sender">The sender.</param>
        /// <param name="args">The <see cref="MfGames.Scene2.Images.LoadImageKeyEventArgs"/> instance containing the event data.</param>
        private void OnLoadImageKey(object sender, LoadImageKeyEventArgs args)
        {
            BitmapLoader systemLoader = new BitmapLoader(new FileInfo("Images/" + args.Path + ".png"));
            TextureLoader textureLoader = new TextureLoader(systemLoader);

            args.ImageKeyLoader = textureLoader;
        }