public static void FindSpriteNamesInAllScene() { ListDictionary<string, string> spriteNames = new ListDictionary<string, string>(); string[] scenes = (from scene in EditorBuildSettings.scenes where scene.enabled select scene.path).ToArray(); foreach (string scene in scenes) { EditorApplication.OpenScene(scene); Transform[] allTrnasforms = GameObject.FindObjectsOfType<Transform>(); foreach (Transform transform in allTrnasforms) { UISprite sprite = transform.GetComponent<UISprite>(); if (sprite != null && !spriteNames.ContainsValue(scene, sprite.spriteName)) spriteNames.Add(scene, sprite.spriteName); } } string log = string.Empty; foreach (string scene in scenes) { if (!spriteNames.ContainsKey(scene)) continue; log += string.Format("Scene : {0}\n", scene); string spriteNameInScene = string.Empty; foreach (string spriteName in spriteNames[scene]) spriteNameInScene += string.Format("{0}\n", spriteName); log += string.Format("{0}\n\n", spriteNameInScene); } Debug.LogWarning(log); }
private void UnregisterProject(IProject project) { var location = project.Location; if (_projects.ContainsKey(location)) { _projects.Remove(location); } ReleaseProjectRefresher(project); }
private JsonObject ReadObject(ref char* ptr, ref char* end) { // check first letter Debug.Assert(*ptr == '{'); ptr++; // check object is empty SkipWhitespaces(ref ptr, ref end); if (IsEndOfJson(ref ptr, ref end)) { // not completed throw CreateException(ptr, "object is not closed."); } if (*ptr == '}') { ptr++; return JsonObject.Empty; } IDictionary<string, JsonValue> dict = new ListDictionary<string, JsonValue>(SmallDictionaryLength); int lest = SmallDictionaryLength; while (true) { var keyBegin = ptr; // read key Assert(ref ptr, ref end, '\"'); var key = ReadObjectKey(ref ptr, ref end); if (dict.ContainsKey(key)) { throw CreateException(keyBegin, "duplicated key detected: " + key); } // read comma SkipWhitespaces(ref ptr, ref end); AssertAndReadNext(ref ptr, ':'); // read value and add to dictionary dict.Add(key, ReadValue(ref ptr, ref end)); if (--lest == 0) { dict = ((ListDictionary<string, JsonValue>)dict).CreateDictionary(); } // read close brace or comma SkipWhitespaces(ref ptr, ref end); if (IsEndOfJson(ref ptr, ref end)) { // not completed throw CreateException(ptr, "object is not closed."); } // if end of array, next letter should be ']'. if (*ptr == '}') { // end of array ptr++; break; } // otherwise, next letter should be ','. AssertAndReadNext(ref ptr, ','); // skip while next string SkipWhitespaces(ref ptr, ref end); } return new JsonObject(dict, true); }