예제 #1
0
    private LimiteSlider limitSlider;    //限制滑动的脚本



    void Start()
    {
        startPosition = xraySection.transform.localPosition;
        limitSlider   = FindObjectOfType <LimiteSlider>();
    }
예제 #2
0
    private Vector3 startPos;                  //开始的Slider位置

    void Start()
    {
        gesAction = FindObjectOfType <LimiteSlider>();
        gesAction.IsNavigationEnabled = false;
        startPos = this.transform.position;
    }