private LimiteSlider limitSlider; //限制滑动的脚本 void Start() { startPosition = xraySection.transform.localPosition; limitSlider = FindObjectOfType <LimiteSlider>(); }
private Vector3 startPos; //开始的Slider位置 void Start() { gesAction = FindObjectOfType <LimiteSlider>(); gesAction.IsNavigationEnabled = false; startPos = this.transform.position; }