void _updateCircleColor() { float colorProgress = LikeButtonUtil.clamp(this.outerCircleRadiusProgress, 0.5f, 1); colorProgress = LikeButtonUtil.mapValueFromRangeToRange(colorProgress, 0.5f, 1, 0, 1); this.circlePaint.color = Color.lerp(this.circleColor.start, this.circleColor.end, colorProgress); }
void _updateInnerBubblesPosition() { this.m_CurrentRadius2 = this.m_CurrentProgress < 0.3f ? LikeButtonUtil.mapValueFromRangeToRange(this.m_CurrentProgress, 0, 0.3f, 0, this.m_MaxInnerDotsRadius) : this.m_MaxInnerDotsRadius; if (this.m_CurrentProgress == 0) { this.m_CurrentDotSize2 = 0; } else if (this.m_CurrentProgress < 0.2f) { this.m_CurrentDotSize2 = this.m_MaxDotSize; } else if (this.m_CurrentProgress < 0.5f) { this.m_CurrentDotSize2 = LikeButtonUtil.mapValueFromRangeToRange(this.m_CurrentProgress, 0.2f, 0.5f, this.m_MaxDotSize, 0.3f * this.m_MaxDotSize); } else { this.m_CurrentDotSize2 = LikeButtonUtil.mapValueFromRangeToRange(this.m_CurrentProgress, 0.5f, 1, this.m_MaxDotSize * 0.3f, 0); } }
void _updateBubblesPaints() { float progress1 = LikeButtonUtil.clamp(this.m_CurrentProgress, 0.6f, 1); int alpha = (int)LikeButtonUtil.mapValueFromRangeToRange(progress1, 0.6f, 1, 255, 0); if (this.m_CurrentProgress < 0.5) { float progress2 = LikeButtonUtil.mapValueFromRangeToRange(this.m_CurrentProgress, 0, 0.5f, 0, 1); this.m_CirclePaints[0].color = Color.lerp(this.m_Color1, this.m_Color2, progress2).withAlpha(alpha); this.m_CirclePaints[1].color = Color.lerp(this.m_Color2, this.m_Color3, progress2).withAlpha(alpha); this.m_CirclePaints[2].color = Color.lerp(this.m_Color3, this.m_Color4, progress2).withAlpha(alpha); this.m_CirclePaints[3].color = Color.lerp(this.m_Color4, this.m_Color1, progress2).withAlpha(alpha); } else { float progress3 = LikeButtonUtil.mapValueFromRangeToRange(this.m_CurrentProgress, 0.5f, 1, 0, 1); this.m_CirclePaints[0].color = Color.lerp(this.m_Color2, this.m_Color3, progress3).withAlpha(alpha); this.m_CirclePaints[1].color = Color.lerp(this.m_Color3, this.m_Color4, progress3).withAlpha(alpha); this.m_CirclePaints[2].color = Color.lerp(this.m_Color4, this.m_Color1, progress3).withAlpha(alpha); this.m_CirclePaints[3].color = Color.lerp(this.m_Color1, this.m_Color2, progress3).withAlpha(alpha); } }
void _updateOuterBubblesPosition() { if (this.m_CurrentProgress < 0.3f) { this.m_CurrentRadius1 = LikeButtonUtil.mapValueFromRangeToRange(this.m_CurrentProgress, 0, 0.3f, 0, this.m_MaxOuterDotsRadius * 0.8f); } else { this.m_CurrentRadius1 = LikeButtonUtil.mapValueFromRangeToRange(this.m_CurrentProgress, 0.3f, 1, 0.8f * this.m_MaxOuterDotsRadius, this.m_MaxOuterDotsRadius); } if (this.m_CurrentProgress == 0) { this.m_CurrentDotSize1 = 0; } else if (this.m_CurrentProgress < 0.7f) { this.m_CurrentDotSize1 = this.m_MaxDotSize; } else { this.m_CurrentDotSize1 = LikeButtonUtil.mapValueFromRangeToRange(this.m_CurrentProgress, 0.7f, 1, this.m_MaxDotSize, 0); } }