예제 #1
0
 public List <Vector3> CreatePositions(LightProbeVolumeType type)
 {
     return(type == LightProbeVolumeType.Fixed
         ? CreatePositionsFixed(transform, Origin, Size, Density)
         : CreatePositionsFloat(transform, Origin, Size, Density));
 }
예제 #2
0
 public List <Vector3> CreatePositions(LightProbeVolumeType type)
 {
     return((type != 0) ? CreatePositionsFloat(base.transform, base.Origin, base.Size, Density) : CreatePositionsFixed(base.transform, base.Origin, base.Size, Density));
 }