public void Execute() { lights.flags = 0; LightCalculator.ProcessSunlight(ref lights, ref blocks, blockData, lightBFS, lightBFS_U, lightRBFS, lightRBFS_U); LightCalculator.LightUpdate(ref lights, faces, colors); lightBFS.Enqueue(lights.flags); }
public void Execute() { LightCalculator.LightUpdate(ref lights, faces, colors); }