예제 #1
0
    // Start is called before the first frame update
    void Start()
    {
        //Debug.Log("I am a control panel");
        GameObject controlPanel = GameObject.Instantiate(Resources.Load("ControlPanelPrefab", typeof(GameObject))) as GameObject;

        //Button myBtn =
        //controlPanel.transform.parent = gameObject.transform;


        //Canvas canvas = controlPanel.GetComponent<Canvas>();
        //Button reproductionButton = controlPanel.GetComponent<Button>();

        //Debug.Log(reproductionButton.ToString());
        //reproductionButton.onClick.AddListener(LifeformReproduction);
        //controlPanel = GameObject.Instantiate(controlPanelPrefab);

        lifeFormExec = gameObject.GetComponent <LifeFormExec>();
        lifeFormExec.AddEnergy(750);
    }
예제 #2
0
 void LifeformReproduction()
 {
     lifeFormExec.AddEnergy(750);
 }