예제 #1
0
파일: Sivir.cs 프로젝트: waldow90/PortAIO
        public Sivir()
        {
            Q = new Spell(SpellSlot.Q, 1200f);
            W = new Spell(SpellSlot.W);
            E = new Spell(SpellSlot.E);
            R = new Spell(SpellSlot.R);

            Q.SetSkillshot(0.25f, 90f, 1350f, false, SkillshotType.SkillshotLine);

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo"));
            {
                comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboR", "Use R", true).SetValue(true));
                comboMenu.AddItem(
                    new MenuItem("ComboRCount", "Use R| When Enemies Counts >= x", true).SetValue(new Slider(3, 1, 5)));
            }

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass"));
            {
                harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true));
                harassMenu.AddItem(
                    new MenuItem("HarassMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
            }

            var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear"));
            {
                var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear"));
                {
                    laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearQCount", "If Q CanHit Counts >= ", true).SetValue(new Slider(3, 1, 5)));
                    laneClearMenu.AddItem(new MenuItem("LaneClearW", "Use W", true).SetValue(true));
                    laneClearMenu.AddItem(new MenuItem("LaneClearWTurret", "Use W| Attack Turret", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearMana", "If Player ManaPercent >= %", true).SetValue(new Slider(60)));
                }

                var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear"));
                {
                    jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearW", "Use W", true).SetValue(true));
                    jungleClearMenu.AddItem(
                        new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(30)));
                }

                clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true));
                ManaManager.AddSpellFarm(clearMenu);
            }

            var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal"));
            {
                killStealMenu.AddItem(new MenuItem("KillStealQ", "Use Q", true).SetValue(true));
            }

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc"));
            {
                var qMenu = miscMenu.AddSubMenu(new Menu("Q Settings", "Q Settings"));
                {
                    qMenu.AddItem(new MenuItem("AutoQ", "Auto Q?", true).SetValue(true));
                }

                var eMenu = miscMenu.AddSubMenu(new Menu("E Settings", "E Settings"));
                {
                    eMenu.AddItem(new MenuItem("AutoE", "Auto E?", true).SetValue(true));
                    eMenu.AddItem(
                        new MenuItem("AutoEHp", "Auto E| When Player HealthPercent <= x%", true).SetValue(new Slider(80)));
                }

                var rMenu = miscMenu.AddSubMenu(new Menu("R Settings", "R Settings"));
                {
                    rMenu.AddItem(new MenuItem("AutoR", "Auto R?", true).SetValue(false));
                }
            }

            var utilityMenu = Menu.AddSubMenu(new Menu("Utility", "Utility"));
            {
                var skinMenu = utilityMenu.AddSubMenu(new Menu("Skin Change", "Skin Change"));
                {
                    SkinManager.AddToMenu(skinMenu);
                }

                var autoLevelMenu = utilityMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels"));
                {
                    LevelsManager.AddToMenu(autoLevelMenu);
                }

                var itemsMenu = utilityMenu.AddSubMenu(new Menu("Items", "Items"));
                {
                    ItemsManager.AddToMenu(itemsMenu);
                }
            }

            var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings"));

            {
                drawMenu.AddItem(new MenuItem("DrawQ", "Draw Q Range", true).SetValue(false));
                ManaManager.AddDrawFarm(drawMenu);
                DamageIndicator.AddToMenu(drawMenu);
            }

            Game.OnUpdate                  += OnUpdate;
            Obj_AI_Base.OnSpellCast        += OnSpellCast;
            Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast;
            Drawing.OnDraw                 += OnDraw;
        }
예제 #2
0
        internal static void Init()
        {
            Menu = new Menu("mySeries: " + Me.ChampionName, "mySeries: " + Me.ChampionName, true);

            var targetSelectMenu = Menu.AddSubMenu(new Menu("Target Selector", "Target Selector"));
            {
                TargetSelector.AddToMenu(targetSelectMenu);
            }

            var orbMenu = Menu.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            {
                Orbwalker = new Orbwalking.Orbwalker(orbMenu);
            }

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo"));
            {
                comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboQFollow", "Auto Follow Q", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboR", "Use R", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboRHit", "R Min HitChance Counts", true).SetValue(new Slider(2, 1, 5)));
            }

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass"));
            {
                harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassW", "Use W", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassMana", "When Player ManaPercent >= %", true).SetValue(new Slider(40)));
            }

            var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear"));
            {
                var laneClearMenu = Menu.AddSubMenu(new Menu("LaneClear", "LaneClear"));
                {
                    laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true));
                    laneClearMenu.AddItem(new MenuItem("LaneClearW", "Use W", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(40)));
                }

                var jungleClearMenu = Menu.AddSubMenu(new Menu("JungleClear", "JungleClear"));
                {
                    jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearW", "Use W", true).SetValue(true));
                    jungleClearMenu.AddItem(
                        new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(40)));
                }

                clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true));
                ManaManager.AddSpellFarm(clearMenu);
            }

            var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal"));
            {
                killStealMenu.AddItem(new MenuItem("KillStealQ", "Use Q", true).SetValue(true));
                killStealMenu.AddItem(new MenuItem("KillStealR", "Use R", true).SetValue(true));
            }

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc"));
            {
                var interruptMenu = miscMenu.AddSubMenu(new Menu("Interrupt", "Interrupt"));
                {
                    interruptMenu.AddItem(new MenuItem("InterruptQ", "Use Q", true).SetValue(true));
                    interruptMenu.AddItem(new MenuItem("InterruptR", "Use R", true).SetValue(false));
                }

                var antiGapcloserMenu = miscMenu.AddSubMenu(new Menu("Anti Gapcloser", "Anti Gapcloser"));
                {
                    antiGapcloserMenu.AddItem(new MenuItem("GapCloserQ", "Use Q", true).SetValue(true));
                    antiGapcloserMenu.AddItem(new MenuItem("GapCloserR", "Use R", true).SetValue(false));
                }

                var skinMenu = miscMenu.AddSubMenu(new Menu("SkinChange", "SkinChange"));
                {
                    SkinManager.AddToMenu(skinMenu, 2);
                }

                var autoLevelMenu = miscMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels"));
                {
                    LevelsManager.AddToMenu(autoLevelMenu);
                }
            }

            var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings"));

            {
                drawMenu.AddItem(new MenuItem("DrawQ", "Draw Q Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawW", "Draw W Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawR", "Draw R Range", true).SetValue(false));
                ManaManager.AddDrawFarm(drawMenu);
                //DamageIndicator.AddToMenu(drawMenu, DamageCalculate.GetComboDamage);
            }

            Menu.AddItem(new MenuItem("asd ad asd ", " ", true));
            Menu.AddItem(new MenuItem("Credit", "Credit: NightMoon", true));

            Menu.AddToMainMenu();
        }
예제 #3
0
파일: Urgot.cs 프로젝트: Dekryptor/Port-1
        public Urgot()
        {
            Q       = new Spell(SpellSlot.Q, 1000f);
            QExtend = new Spell(SpellSlot.Q, 1200f);
            W       = new Spell(SpellSlot.W);
            E       = new Spell(SpellSlot.E, 900f);
            R       = new Spell(SpellSlot.R, 550f);

            Q.SetSkillshot(0.25f, 60f, 1600f, true, SkillshotType.SkillshotLine);
            QExtend.SetSkillshot(0.25f, 60f, 1600f, false, SkillshotType.SkillshotLine);
            E.SetSkillshot(0.25f, 120f, 1500f, false, SkillshotType.SkillshotCircle);


            var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo"));
            {
                comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboWAlways", "Use W| Always Use?", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboWBuff", "Use W| If target have E buff", true).SetValue(true));
                comboMenu.AddItem(
                    new MenuItem("ComboWLowHp", "Use W| If Player HealthPercent <= x%", true).SetValue(new Slider(50)));
                comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboFirstE", "First Cast E -> Q Combo", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboR", "Use R", true).SetValue(true));
            }

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass"));
            {
                harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassW", "Use W", true).SetValue(false));
                harassMenu.AddItem(new MenuItem("HarassE", "Use E", true).SetValue(true));
                harassMenu.AddItem(
                    new MenuItem("HarassMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
            }

            var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear"));
            {
                var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear"));
                {
                    laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true));
                    laneClearMenu.AddItem(new MenuItem("LaneClearE", "Use E", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearECount", "If E CanHit Counts >= x", true).SetValue(new Slider(3, 1, 5)));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearMana", "If Player ManaPercent >= %", true).SetValue(new Slider(60)));
                }

                var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear"));
                {
                    jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearW", "Use W", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearE", "Use E", true).SetValue(true));
                    jungleClearMenu.AddItem(
                        new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(30)));
                }

                clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true));
                ManaManager.AddSpellFarm(clearMenu);
            }

            var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal"));
            {
                killStealMenu.AddItem(new MenuItem("KillStealQ", "Use Q", true).SetValue(true));
                killStealMenu.AddItem(new MenuItem("KillStealE", "Use E", true).SetValue(true));
            }

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc"));
            {
                var rMenu = miscMenu.AddSubMenu(new Menu("R Settings", "R Settings"));
                {
                    rMenu.AddItem(
                        new MenuItem("RSwap", "If After Swap Enemies Count <= x", true).SetValue(new Slider(3, 1, 5)));
                    rMenu.AddItem(new MenuItem("RAlly", "If Target Under Ally Turret", true).SetValue(true));
                    rMenu.AddItem(new MenuItem("RSafe", "Dont Cast In Enemy Turret", true).SetValue(true));
                    rMenu.AddItem(new MenuItem("RKill", "If Target Can Kill", true).SetValue(true));
                    rMenu.AddItem(new MenuItem("DontrList", "Dont R List: ", true));
                    foreach (var target in HeroManager.Enemies)
                    {
                        rMenu.AddItem(
                            new MenuItem("Dontr" + target.ChampionName.ToLower(), target.ChampionName, true).SetValue(true));
                    }
                }
            }

            var utilityMenu = Menu.AddSubMenu(new Menu("Utility", "Utility"));
            {
                var skinMenu = utilityMenu.AddSubMenu(new Menu("Skin Change", "Skin Change"));
                {
                    SkinManager.AddToMenu(skinMenu);
                }

                var autoLevelMenu = utilityMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels"));
                {
                    LevelsManager.AddToMenu(autoLevelMenu);
                }

                var itemsMenu = utilityMenu.AddSubMenu(new Menu("Items", "Items"));
                {
                    ItemsManager.AddToMenu(itemsMenu);
                }
            }

            var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings"));

            {
                drawMenu.AddItem(new MenuItem("DrawQ", "Draw Q Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawR", "Draw R Range", true).SetValue(false));
                ManaManager.AddDrawFarm(drawMenu);
                //DamageIndicator.AddToMenu(drawMenu);
            }

            Obj_AI_Base.OnSpellCast += OnSpellCast;
            Game.OnUpdate           += OnUpdate;
            Drawing.OnDraw          += OnDraw;
        }
예제 #4
0
        internal static void Init()
        {
            Menu = new Menu("mySeries: " + Me.ChampionName, "mySeries: " + Me.ChampionName, true);

            var targetSelectMenu = Menu.AddSubMenu(new Menu("Target Selector", "Target Selector"));
            {
                TargetSelector.AddToMenu(targetSelectMenu);
            }

            var orbMenu = Menu.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            {
                Orbwalker = new Orbwalking.Orbwalker(orbMenu);
            }

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo"));
            {
                comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true));
                comboMenu.AddItem(
                    new MenuItem("ComboMode", "Combo Mode: ", true).SetValue(new StringList(new[] { "QEW", "EQW" })));
                comboMenu.AddItem(new MenuItem("ComboR", "Use R", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboRalways", "Use R| Always Cast", true).SetValue(false));
                comboMenu.AddItem(new MenuItem("ComboRcanKill", "Use R| Can Killable Target", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboRhitCount", "Use R| Hit Count Ememies (AOE)", true).SetValue(true));
                comboMenu.AddItem(
                    new MenuItem("ComboRhitCountcount", "Use R| Hit Count Ememies >= x", true).SetValue(new Slider(3, 1,
                                                                                                                   5)));
                comboMenu.AddItem(new MenuItem("ComboDot", "Use Ignite", true).SetValue(true));
            }

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass"));
            {
                harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassW", "Use W", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassE", "Use E", true).SetValue(true));
                harassMenu.AddItem(
                    new MenuItem("HarassMode", "Harass Mode: ", true).SetValue(new StringList(new[] { "QEW", "EQW" })));
            }

            var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear"));
            {
                var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear"));
                {
                    laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true));
                    laneClearMenu.AddItem(new MenuItem("LaneClearQLH", "Use Q|Only Last Hit", true).SetValue(false));
                    laneClearMenu.AddItem(new MenuItem("LaneClearW", "Use W", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearWCount", "Use W| Hit Count >= x", true).SetValue(new Slider(3, 1, 10)));
                }

                var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear"));
                {
                    jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearW", "Use W", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearE", "Use E", true).SetValue(true));
                }

                clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true));
                ManaManager.AddSpellFarm(clearMenu);
            }

            var lastHitMenu = Menu.AddSubMenu(new Menu("LastHit", "LastHit"));
            {
                lastHitMenu.AddItem(new MenuItem("LastHitQ", "Use Q", true).SetValue(true));
            }

            var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal"));
            {
                killStealMenu.AddItem(new MenuItem("KillStealQ", "Use Q", true).SetValue(true));
                killStealMenu.AddItem(new MenuItem("KillStealE", "Use E", true).SetValue(true));
                killStealMenu.AddItem(new MenuItem("KillStealCancel", "Cancel Ult", true).SetValue(true));
            }

            var fleeMenu = Menu.AddSubMenu(new Menu("Flee", "Flee"));
            {
                fleeMenu.AddItem(new MenuItem("FleeW", "Use W", true).SetValue(true));
                fleeMenu.AddItem(new MenuItem("FleeE", "Use E", true).SetValue(true));
            }

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc"));
            {
                var eSettings = miscMenu.AddSubMenu(new Menu("E Settings", "E Settings"));
                {
                    eSettings.AddItem(new MenuItem("LogicE", "Enabled Logic E(Not work in EQW Mode)", true).SetValue(true));
                    eSettings.AddItem(new MenuItem("Humanizer", "Enabled Humanizer", true).SetValue(false));
                    eSettings.AddItem(new MenuItem("HumanizerD", "Humanizer Delay", true).SetValue(new Slider(0, 0, 1000)));
                    eSettings.AddItem(
                        new MenuItem("Eturret", "Dont Use E to Turret", true).SetValue(
                            new StringList(new[] { "Always", "Smart", "Off" }, 1)));
                    eSettings.AddItem(
                        new MenuItem("EturretHP", "Smart Mode| When Player HealthPercent", true).SetValue(new Slider(50))
                        .SetTooltip(
                            "just when player HealthPercent <= Settings, will enabled my setting, if High than percent it will can dash to turret"));
                }

                var skinMenu = miscMenu.AddSubMenu(new Menu("SkinChange", "SkinChange"));
                {
                    SkinManager.AddToMenu(skinMenu, 9);
                }

                var autoLevelMenu = miscMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels"));
                {
                    LevelsManager.AddToMenu(autoLevelMenu);
                }

                var itemsMeun = miscMenu.AddSubMenu(new Menu("Items", "Items"));
                {
                    ItemManager.AddToMenu(itemsMeun);
                }

                miscMenu.AddItem(
                    new MenuItem("AutoCancel", "Auto Cancel Ult", true).SetValue(true)
                    .SetTooltip("When No Ememies in R range auto cancel r"));
            }

            var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings"));

            {
                drawMenu.AddItem(new MenuItem("DrawQ", "Draw Q Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawR", "Draw R Range", true).SetValue(false));
                ManaManager.AddDrawFarm(drawMenu);
                //DamageIndicator.AddToMenu(drawMenu, DamageCalculate.GetComboDamage);
            }

            Menu.AddItem(new MenuItem("asd ad asd ", " ", true));
            Menu.AddItem(new MenuItem("Credit", "Credit: NightMoon", true));

            Menu.AddToMainMenu();
        }
예제 #5
0
파일: Kindred.cs 프로젝트: wade1990/PortAIO
        public Kindred()
        {
            Q = new Spell(SpellSlot.Q, 340f);
            W = new Spell(SpellSlot.W, 800f);
            E = new Spell(SpellSlot.E, 550f);
            R = new Spell(SpellSlot.R, 550f);

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo"));
            {
                comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboAQA", "Use AA-Q-AA Logic", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true));
            }

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass"));
            {
                harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassW", "Use W", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassE", "Use E", true).SetValue(true));
                harassMenu.AddItem(
                    new MenuItem("HarassMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
            }

            var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear"));
            {
                var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear"));
                {
                    laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearQCount", "If Q CanHit Counts >= ", true).SetValue(new Slider(3, 1, 5)));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
                }

                var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear"));
                {
                    jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearW", "Use W", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearE", "Use E", true).SetValue(true));
                    jungleClearMenu.AddItem(
                        new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(20)));
                }

                clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true));
                ManaManager.AddSpellFarm(clearMenu);
            }

            var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal"));
            {
                killStealMenu.AddItem(new MenuItem("KillStealQ", "Use Q", true).SetValue(true));
            }

            var fleeMenu = Menu.AddSubMenu(new Menu("Flee", "Flee"));
            {
                fleeMenu.AddItem(new MenuItem("FleeQ", "Use Q", true).SetValue(true));
                fleeMenu.AddItem(new MenuItem("FleeKey", "Flee Key", true).SetValue(new KeyBind('Z', KeyBindType.Press)));
            }

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc"));
            {
                var qMenu = miscMenu.AddSubMenu(new Menu("Q Settings", "Q Settings"));
                {
                    qMenu.AddItem(new MenuItem("QCheck", "Use Q|Safe Check?", true).SetValue(true));
                    qMenu.AddItem(new MenuItem("QTurret", "Use Q|Dont Cast To Turret", true).SetValue(true));
                    qMenu.AddItem(new MenuItem("QMelee", "Use Q|Anti Melee", true).SetValue(true));
                }

                var rMenu = miscMenu.AddSubMenu(new Menu("R Settings", "R Settings"));
                {
                    rMenu.AddItem(new MenuItem("AutoR", "Auto R Save Myself?", true).SetValue(true));
                    rMenu.AddItem(
                        new MenuItem("AutoRHp", "Auto R| When Player Health Percent <= x%", true).SetValue(new Slider(15)));
                    rMenu.AddItem(new MenuItem("AutoSave", "Auto R Save Ally?", true).SetValue(true));
                    rMenu.AddItem(
                        new MenuItem("AutoSaveHp", "Auto R| When Ally Health Percent <= x%", true).SetValue(new Slider(20)));
                }

                miscMenu.AddItem(new MenuItem("Forcus", "Forcus Attack Passive Target", true).SetValue(true));
                miscMenu.AddItem(new MenuItem("ForcusE", "Forcus Attack E Mark Target", true).SetValue(true));
            }

            var utilityMenu = Menu.AddSubMenu(new Menu("Utility", "Utility"));
            {
                var skinMenu = utilityMenu.AddSubMenu(new Menu("Skin Change", "Skin Change"));
                {
                    SkinManager.AddToMenu(skinMenu);
                }

                var autoLevelMenu = utilityMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels"));
                {
                    LevelsManager.AddToMenu(autoLevelMenu);
                }

                var humainzerMenu = utilityMenu.AddSubMenu(new Menu("Humanier", "Humanizer"));
                {
                    HumanizerManager.AddToMenu(humainzerMenu);
                }

                var itemsMenu = utilityMenu.AddSubMenu(new Menu("Items", "Items"));
                {
                    ItemsManager.AddToMenu(itemsMenu);
                }
            }

            var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings"));

            {
                drawMenu.AddItem(new MenuItem("DrawW", "Draw W Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawR", "Draw R Range", true).SetValue(false));
                ManaManager.AddDrawFarm(drawMenu);
                DamageIndicator.AddToMenu(drawMenu);
            }

            Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast;
            Game.OnUpdate           += OnUpdate;
            Orbwalking.BeforeAttack += BeforeAttack;
            Orbwalking.AfterAttack  += AfterAttack;
            Drawing.OnDraw          += OnDraw;
        }
예제 #6
0
        public MissFortune()
        {
            Q       = new Spell(SpellSlot.Q, 700f);
            QExtend = new Spell(SpellSlot.Q, 1300f);
            W       = new Spell(SpellSlot.W);
            E       = new Spell(SpellSlot.E, 1000f);
            R       = new Spell(SpellSlot.R, 1350f);

            QExtend.SetSkillshot(0.25f, 70f, 1500f, true, SkillshotType.SkillshotLine);
            Q.SetTargetted(0.25f, 1400f);
            E.SetSkillshot(0.5f, 200f, float.MaxValue, false, SkillshotType.SkillshotCircle);
            R.SetSkillshot(0.25f, 50f, 3000f, false, SkillshotType.SkillshotCircle);

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo"));
            {
                comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboQ1", "Use Second Q", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true));
            }

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass"));
            {
                harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassQ1", "Use Second Q", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassE", "Use E", true).SetValue(false));
                harassMenu.AddItem(
                    new MenuItem("AutoHarass", "Auto Harass?", true).SetValue(new KeyBind('G', KeyBindType.Toggle)));
                harassMenu.AddItem(
                    new MenuItem("HarassMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
            }

            var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear"));
            {
                var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear"));
                {
                    laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true));
                    laneClearMenu.AddItem(new MenuItem("LaneClearE", "Use E", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearECount", "If E CanHit Counts >= x", true).SetValue(new Slider(3, 1, 5)));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearMana", "If Player ManaPercent >= %", true).SetValue(new Slider(60)));
                }

                var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear"));
                {
                    jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearW", "Use W", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearE", "Use E", true).SetValue(true));
                    jungleClearMenu.AddItem(
                        new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(30)));
                }

                clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true));
                ManaManager.AddSpellFarm(clearMenu);
            }

            var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal"));
            {
                killStealMenu.AddItem(new MenuItem("KillStealQ", "Use Q", true).SetValue(true));
            }

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc"));
            {
                miscMenu.AddItem(
                    new MenuItem("SemiR", "Semi-manual R Key", true).SetValue(new KeyBind('T', KeyBindType.Press)));
            }

            var utilityMenu = Menu.AddSubMenu(new Menu("Utility", "Utility"));
            {
                var skinMenu = utilityMenu.AddSubMenu(new Menu("Skin Change", "Skin Change"));
                {
                    SkinManager.AddToMenu(skinMenu);
                }

                var autoLevelMenu = utilityMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels"));
                {
                    LevelsManager.AddToMenu(autoLevelMenu);
                }

                var itemsMenu = utilityMenu.AddSubMenu(new Menu("Items", "Items"));
                {
                    ItemsManager.AddToMenu(itemsMenu);
                }
            }

            var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings"));

            {
                drawMenu.AddItem(new MenuItem("DrawQ", "Draw Q Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawR", "Draw R Range", true).SetValue(false));
                ManaManager.AddDrawFarm(drawMenu);
                DamageIndicator.AddToMenu(drawMenu);
            }

            Obj_AI_Base.OnSpellCast += OnSpellCast;
            Game.OnUpdate           += OnUpdate;
            Drawing.OnDraw          += OnDraw;
        }
예제 #7
0
        public Lucian()
        {
            Q       = new Spell(SpellSlot.Q, 650f);
            QExtend = new Spell(SpellSlot.Q, 900f);
            W       = new Spell(SpellSlot.W, 1000f);
            E       = new Spell(SpellSlot.E, 425f);
            R       = new Spell(SpellSlot.R, 1200f);

            Q.SetTargetted(0.25f, float.MaxValue);
            QExtend.SetSkillshot(0.35f, 25f, float.MaxValue, false, SkillshotType.SkillshotLine);
            W.SetSkillshot(0.3f, 80f, 1600, true, SkillshotType.SkillshotLine);
            E.SetSkillshot(0.25f, 1f, float.MaxValue, false, SkillshotType.SkillshotLine);
            R.SetSkillshot(0.2f, 110f, 2800, true, SkillshotType.SkillshotLine);

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo"));
            {
                comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboQExtended", "Use Q Extended", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboELogic", "Use E|First E Logic?", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboR", "Use R", true).SetValue(true));
            }

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass"));
            {
                harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassQExtended", "Use Q Extended", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassW", "Use W", true).SetValue(false));
                harassMenu.AddItem(
                    new MenuItem("HarassMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
            }

            var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear"));
            {
                var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear"));
                {
                    laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true));
                    laneClearMenu.AddItem(new MenuItem("LaneClearW", "Use W", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
                }

                var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear"));
                {
                    jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearW", "Use W", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearE", "Use E", true).SetValue(true));
                    jungleClearMenu.AddItem(
                        new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(30)));
                }

                clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true));
                ManaManager.AddSpellFarm(clearMenu);
            }

            var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal"));
            {
                killStealMenu.AddItem(new MenuItem("KillStealQ", "Use Q", true).SetValue(true));
                killStealMenu.AddItem(new MenuItem("KillStealW", "Use W", true).SetValue(true));
            }

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc"));
            {
                var eMenu = miscMenu.AddSubMenu(new Menu("E Settings", "E Settings"));
                {
                    eMenu.AddItem(new MenuItem("Anti", "Anti Gapcloser E", true).SetValue(true));
                    eMenu.AddItem(new MenuItem("ShortELogic", "Smart Short E Logic", true).SetValue(true));
                    eMenu.AddItem(new MenuItem("underE", "Dont E to Enemy Turret", true).SetValue(true));
                    eMenu.AddItem(new MenuItem("ECheck", "Check Wall/ Building", true).SetValue(true));
                    eMenu.AddItem(new MenuItem("SafeCheck", "Safe Check", true).SetValue(true));
                }

                var rMenu = miscMenu.AddSubMenu(new Menu("R Settings", "R Settings"));
                {
                    rMenu.AddItem(new MenuItem("RMove", "Auto Move|If R Is Casting?", true).SetValue(true));
                    rMenu.AddItem(new MenuItem("RYoumuu", "Auto Youmuu|If R Is Casting?", true).SetValue(true));
                }
            }

            var utilityMenu = Menu.AddSubMenu(new Menu("Utility", "Utility"));
            {
                var skinMenu = utilityMenu.AddSubMenu(new Menu("Skin Change", "Skin Change"));
                {
                    SkinManager.AddToMenu(skinMenu);
                }

                var autoLevelMenu = utilityMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels"));
                {
                    LevelsManager.AddToMenu(autoLevelMenu);
                }

                var itemsMenu = utilityMenu.AddSubMenu(new Menu("Items", "Items"));
                {
                    ItemsManager.AddToMenu(itemsMenu);
                }
            }

            var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings"));

            {
                drawMenu.AddItem(new MenuItem("DrawQ", "Draw Q Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawQEx", "Draw QEx Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawW", "Draw W Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false));
                ManaManager.AddDrawFarm(drawMenu);
                DamageIndicator.AddToMenu(drawMenu);
            }

            Game.OnUpdate += OnUpdate;
            Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast;
            Obj_AI_Base.OnDoCast           += OnDoCast;
            AntiGapcloser.OnEnemyGapcloser += OnEnemyGapcloser;
            Drawing.OnDraw += OnDraw;
        }
예제 #8
0
        public Ashe()
        {
            Q = new Spell(SpellSlot.Q);
            W = new Spell(SpellSlot.W, 1255f);
            E = new Spell(SpellSlot.E, 5000f);
            R = new Spell(SpellSlot.R, 2000f);

            W.SetSkillshot(0.25f, 60f, 2000f, true, SkillshotType.SkillshotCone);
            E.SetSkillshot(0.25f, 300f, 1400f, false, SkillshotType.SkillshotLine);
            R.SetSkillshot(0.25f, 130f, 1600f, true, SkillshotType.SkillshotLine);

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo"));
            {
                comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboSaveMana", "Save Mana To Cast Q", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboR", "Use R", true).SetValue(true));
            }

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass"));
            {
                harassMenu.AddItem(new MenuItem("HarassW", "Use W", true).SetValue(true));
                harassMenu.AddItem(
                    new MenuItem("HarassWMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
            }

            var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear"));
            {
                var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear"));
                {
                    laneClearMenu.AddItem(new MenuItem("LaneClearW", "Use W", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearWCount", "If W CanHit Counts >= ", true).SetValue(new Slider(3, 1, 5)));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearWMana", "If Player ManaPercent >= %", true).SetValue(new Slider(60)));
                }

                var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear"));
                {
                    jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearW", "Use W", true).SetValue(true));
                    jungleClearMenu.AddItem(
                        new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(30)));
                }

                clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true));
                ManaManager.AddSpellFarm(clearMenu);
            }

            var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal"));
            {
                killStealMenu.AddItem(new MenuItem("KillStealW", "KillSteal W", true).SetValue(true));
                killStealMenu.AddItem(new MenuItem("KillStealR", "KillSteal R", true).SetValue(true));
                foreach (var target in HeroManager.Enemies)
                {
                    killStealMenu.AddItem(new MenuItem("KillStealR" + target.ChampionName.ToLower(),
                                                       "Kill: " + target.ChampionName, true).SetValue(true));
                }
            }

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc"));
            {
                var rMenu = miscMenu.AddSubMenu(new Menu("R Settings", "R Settings"));
                {
                    rMenu.AddItem(new MenuItem("AutoR", "Auto R?", true).SetValue(true));
                    rMenu.AddItem(new MenuItem("Interrupt", "Interrupt Danger Spells", true).SetValue(true));
                    rMenu.AddItem(
                        new MenuItem("SemiR", "Semi-manual R Key", true).SetValue(new KeyBind('T', KeyBindType.Press)));
                }

                var antiGapcloserMenu = miscMenu.AddSubMenu(new Menu("Anti Gapcloser", "Anti Gapcloser"));
                {
                    antiGapcloserMenu.AddItem(new MenuItem("AntiGapCloser", "Enabled", true).SetValue(true));
                    antiGapcloserMenu.AddItem(
                        new MenuItem("AntiGapCloserHp", "AntiGapCloser |When Player HealthPercent <= x%", true).SetValue(
                            new Slider(30)));
                    antiGapcloserMenu.AddItem(new MenuItem("AntiGapCloserRList", "AntiGapCloser R List:"));
                    foreach (var target in HeroManager.Enemies)
                    {
                        antiGapcloserMenu.AddItem(new MenuItem("AntiGapCloserR" + target.ChampionName.ToLower(),
                                                               "GapCloser: " + target.ChampionName, true).SetValue(true));
                    }
                }
            }

            var utilityMenu = Menu.AddSubMenu(new Menu("Utility", "Utility"));
            {
                var skinMenu = utilityMenu.AddSubMenu(new Menu("Skin Change", "Skin Change"));
                {
                    SkinManager.AddToMenu(skinMenu);
                }

                var autoLevelMenu = utilityMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels"));
                {
                    LevelsManager.AddToMenu(autoLevelMenu);
                }

                var humainzerMenu = utilityMenu.AddSubMenu(new Menu("Humanier", "Humanizer"));
                {
                    HumanizerManager.AddToMenu(humainzerMenu);
                }

                var itemsMenu = utilityMenu.AddSubMenu(new Menu("Items", "Items"));
                {
                    ItemsManager.AddToMenu(itemsMenu);
                }
            }

            var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings"));

            {
                drawMenu.AddItem(new MenuItem("DrawW", "Draw W Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawR", "Draw R Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawRMin", "Draw R Range(MinMap)", true).SetValue(false));
                ManaManager.AddDrawFarm(drawMenu);
                DamageIndicator.AddToMenu(drawMenu);
            }

            AntiGapcloser.OnEnemyGapcloser     += OnEnemyGapcloser;
            Interrupter2.OnInterruptableTarget += OnInterruptableTarget;
            Obj_AI_Base.OnDoCast += OnDoCast;
            Game.OnUpdate        += OnUpdate;
            Drawing.OnDraw       += OnDraw;
            Drawing.OnEndScene   += OnEndScene;
        }
예제 #9
0
        public Corki()
        {
            Q = new Spell(SpellSlot.Q, 825f);
            W = new Spell(SpellSlot.W, 800f);
            E = new Spell(SpellSlot.E, 600f);
            R = new Spell(SpellSlot.R, 1300f);

            Q.SetSkillshot(0.3f, 200f, 1000f, false, SkillshotType.SkillshotCircle);
            E.SetSkillshot(0.1f, (float)(45 * Math.PI / 180), 1500f, false, SkillshotType.SkillshotCone);
            R.SetSkillshot(0.2f, 40f, 2000f, true, SkillshotType.SkillshotLine);

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo"));
            {
                comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboR", "Use R", true).SetValue(true));
                comboMenu.AddItem(
                    new MenuItem("ComboRLimit", "Use R|Limit Stack >= x", true).SetValue(new Slider(0, 0, 7)));
            }

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass"));
            {
                harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassE", "Use E", true).SetValue(false));
                harassMenu.AddItem(new MenuItem("HarassR", "Use R", true).SetValue(true));
                harassMenu.AddItem(
                    new MenuItem("HarassRLimit", "Use R|Limit Stack >= x", true).SetValue(new Slider(4, 0, 7)));
                harassMenu.AddItem(
                    new MenuItem("AutoHarass", "Auto Harass?", true).SetValue(new KeyBind('G', KeyBindType.Toggle)));
                harassMenu.AddItem(
                    new MenuItem("HarassMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
            }

            var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear"));
            {
                var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear"));
                {
                    laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearQCount", "If Q CanHit Counts >= x", true).SetValue(new Slider(3, 1, 5)));
                    laneClearMenu.AddItem(new MenuItem("LaneClearE", "Use E", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearECount", "If E CanHit Counts >= x", true).SetValue(new Slider(3, 1, 5)));
                    laneClearMenu.AddItem(new MenuItem("LaneClearR", "Use R", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearRLimit", "Use R|Limit Stack >= x", true).SetValue(new Slider(4, 0, 7)));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearRCount", "If R CanHit Counts >= x", true).SetValue(new Slider(3, 1, 5)));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearMana", "If Player ManaPercent >= %", true).SetValue(new Slider(60)));
                }

                var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear"));
                {
                    jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearE", "Use E", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearR", "Use R", true).SetValue(true));
                    jungleClearMenu.AddItem(
                        new MenuItem("JungleClearRLimit", "Use R|Limit Stack >= x", true).SetValue(new Slider(0, 0, 7)));
                    jungleClearMenu.AddItem(
                        new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(30)));
                }

                clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true));
                ManaManager.AddSpellFarm(clearMenu);
            }

            var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal"));
            {
                killStealMenu.AddItem(new MenuItem("KillStealQ", "Use Q", true).SetValue(true));
                killStealMenu.AddItem(new MenuItem("KillStealR", "Use R", true).SetValue(true));
            }

            var fleeMenu = Menu.AddSubMenu(new Menu("Flee", "Flee"));
            {
                fleeMenu.AddItem(new MenuItem("FleeW", "Use W", true).SetValue(true));
                fleeMenu.AddItem(new MenuItem("FleeKey", "Flee Key", true).SetValue(new KeyBind('Z', KeyBindType.Press)));
            }

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc"));
            {
                miscMenu.AddItem(
                    new MenuItem("SemiR", "Semi-manual R Key", true).SetValue(new KeyBind('T', KeyBindType.Press)));
            }

            var utilityMenu = Menu.AddSubMenu(new Menu("Utility", "Utility"));
            {
                var skinMenu = utilityMenu.AddSubMenu(new Menu("Skin Change", "Skin Change"));
                {
                    SkinManager.AddToMenu(skinMenu);
                }

                var autoLevelMenu = utilityMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels"));
                {
                    LevelsManager.AddToMenu(autoLevelMenu);
                }

                var itemsMenu = utilityMenu.AddSubMenu(new Menu("Items", "Items"));
                {
                    ItemsManager.AddToMenu(itemsMenu);
                }
            }

            var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings"));

            {
                drawMenu.AddItem(new MenuItem("DrawQ", "Draw Q Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawW", "Draw W Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawR", "Draw R Range", true).SetValue(false));
                ManaManager.AddDrawFarm(drawMenu);
                DamageIndicator.AddToMenu(drawMenu);
            }

            Obj_AI_Base.OnSpellCast += OnSpellCast;
            Game.OnUpdate           += OnUpdate;
            Drawing.OnDraw          += OnDraw;
        }
예제 #10
0
파일: Jinx.cs 프로젝트: waldow90/PortAIO
        public Jinx()
        {
            Q = new Spell(SpellSlot.Q, 525f);
            W = new Spell(SpellSlot.W, 1500f);
            E = new Spell(SpellSlot.E, 920f);
            R = new Spell(SpellSlot.R, 3000f);

            W.SetSkillshot(0.6f, 60f, 3300f, true, SkillshotType.SkillshotLine);
            E.SetSkillshot(1.2f, 100f, 1750f, false, SkillshotType.SkillshotCircle);
            R.SetSkillshot(0.7f, 140f, 1500f, false, SkillshotType.SkillshotLine);

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo"));
            {
                comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboR", "Use R", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboRTeam", "Use R|Team Fight", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboRSolo", "Use R|Solo Mode", true).SetValue(true));
            }

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass"));
            {
                harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassW", "Use W", true).SetValue(true));
                harassMenu.AddItem(
                    new MenuItem("HarassMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
            }

            var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear"));
            {
                var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear"));
                {
                    laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearQCount", "If Q CanHit Counts >= ", true).SetValue(new Slider(3, 1, 5)));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
                }

                var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear"));
                {
                    jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearW", "Use W", true).SetValue(true));
                    jungleClearMenu.AddItem(
                        new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(30)));
                }

                clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true));
                ManaManager.AddSpellFarm(clearMenu);
            }

            var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal"));
            {
                killStealMenu.AddItem(new MenuItem("KillStealW", "Use W", true).SetValue(true));
                killStealMenu.AddItem(new MenuItem("KillStealR", "Use R", true).SetValue(true));
                foreach (var target in HeroManager.Enemies)
                {
                    killStealMenu.AddItem(new MenuItem("KillStealR" + target.ChampionName.ToLower(),
                                                       "Kill: " + target.ChampionName, true).SetValue(true));
                }
            }

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc"));
            {
                var wMenu = miscMenu.AddSubMenu(new Menu("W Settings", "W Settings"));
                {
                    wMenu.AddItem(new MenuItem("AutoW", "Auto W| When target Cant Move", true).SetValue(true));
                }

                var eMenu = miscMenu.AddSubMenu(new Menu("E Settings", "E Settings"));
                {
                    eMenu.AddItem(new MenuItem("AutoE", "Auto E| When target Cant Move", true).SetValue(true));
                    eMenu.AddItem(new MenuItem("AutoETP", "Auto E| Teleport", true).SetValue(true));
                    eMenu.AddItem(new MenuItem("GapE", "Anti GapCloser E", true).SetValue(true));
                }

                var rMenu = miscMenu.AddSubMenu(new Menu("R Settings", "R Settings"));
                {
                    rMenu.AddItem(
                        new MenuItem("rMenuSemi", "Semi R Key", true).SetValue(
                            new KeyBind('T', KeyBindType.Press)));
                    rMenu.AddItem(
                        new MenuItem("rMenuMin", "Use R| Min Range >= x", true).SetValue(new Slider(1000, 500, 2500)));
                    rMenu.AddItem(
                        new MenuItem("rMenuMax", "Use R| Man Range <= x", true).SetValue(new Slider(3000, 1500, 3500)));
                }
            }

            var utilityMenu = Menu.AddSubMenu(new Menu("Utility", "Utility"));
            {
                var skinMenu = utilityMenu.AddSubMenu(new Menu("Skin Change", "Skin Change"));
                {
                    SkinManager.AddToMenu(skinMenu);
                }

                var autoLevelMenu = utilityMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels"));
                {
                    LevelsManager.AddToMenu(autoLevelMenu);
                }

                var humainzerMenu = utilityMenu.AddSubMenu(new Menu("Humanier", "Humanizer"));
                {
                    HumanizerManager.AddToMenu(humainzerMenu);
                }

                var itemsMenu = utilityMenu.AddSubMenu(new Menu("Items", "Items"));
                {
                    ItemsManager.AddToMenu(itemsMenu);
                }
            }

            var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings"));

            {
                drawMenu.AddItem(new MenuItem("DrawW", "Draw W Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false));
                ManaManager.AddDrawFarm(drawMenu);
                DamageIndicator.AddToMenu(drawMenu);
            }

            AntiGapcloser.OnEnemyGapcloser += OnEnemyGapcloser;
            Orbwalking.BeforeAttack        += BeforeAttack;
            Game.OnUpdate  += OnUpdate;
            Drawing.OnDraw += OnDraw;
        }
예제 #11
0
        public Tristana()
        {
            Q = new Spell(SpellSlot.Q, 0f);
            W = new Spell(SpellSlot.W, 900f);
            E = new Spell(SpellSlot.E, 700f);
            R = new Spell(SpellSlot.R, 700f);

            W.SetSkillshot(0.50f, 250f, 1400f, false, SkillshotType.SkillshotCircle);

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo"));
            {
                comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboQOnlyPassive", "Use Q | Only target Have E Buff", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboEOnlyAfterAA", "Use E| Only After Attack", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboR", "Use R| Save MySelf", true).SetValue(true));
                comboMenu.AddItem(
                    new MenuItem("ComboRHp", "Use R| When Player HealthPercent <= x%", true).SetValue(new Slider(20)));
            }

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass"));
            {
                harassMenu.AddItem(new MenuItem("HarassE", "Use E", true).SetValue(false));
                harassMenu.AddItem(new MenuItem("HarassEToMinion", "Use E| To Minion", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
            }

            var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear"));
            {
                var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear"));
                {
                    laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true));
                    laneClearMenu.AddItem(new MenuItem("LaneClearE", "Use E", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(30)));
                }

                var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear"));
                {
                    jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearE", "Use E", true).SetValue(true));
                    jungleClearMenu.AddItem(
                        new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(30)));
                }

                clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true));
                ManaManager.AddSpellFarm(clearMenu);
            }

            var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal"));
            {
                killStealMenu.AddItem(new MenuItem("KillStealE", "Use E", true).SetValue(true));
                killStealMenu.AddItem(new MenuItem("KillStealR", "Use R", true).SetValue(true));
                foreach (var target in HeroManager.Enemies)
                {
                    killStealMenu.AddItem(new MenuItem("KillStealR" + target.ChampionName.ToLower(),
                                                       "Kill: " + target.ChampionName, true).SetValue(true));
                }
            }

            var fleeMenu = Menu.AddSubMenu(new Menu("Flee", "Flee"));
            {
                fleeMenu.AddItem(new MenuItem("FleeW", "Use W", true).SetValue(true));
                fleeMenu.AddItem(new MenuItem("FleeKey", "Flee Key", true).SetValue(new KeyBind('Z', KeyBindType.Press)));
            }

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc"));
            {
                var eMenu = miscMenu.AddSubMenu(new Menu("E Settings", "E Settings"));
                {
                    eMenu.AddItem(
                        new MenuItem("SemiE", "Semi-manual E Key", true).SetValue(new KeyBind('E', KeyBindType.Press)));
                    foreach (var target in HeroManager.Enemies)
                    {
                        eMenu.AddItem(
                            new MenuItem("Semi" + target.ChampionName.ToLower(), "E target: " + target.ChampionName, true)
                            .SetValue(true));
                    }
                }

                var rMenu = miscMenu.AddSubMenu(new Menu("R Settings", "R Settings"));
                {
                    rMenu.AddItem(new MenuItem("InterruptR", "Use R Interrupt Spell", true).SetValue(true));
                    rMenu.AddItem(new MenuItem("AntiR", "Use R Anti Gapcloser", true).SetValue(false));
                    rMenu.AddItem(new MenuItem("AntiRengar", "Use R Anti Rengar", true).SetValue(true));
                    rMenu.AddItem(new MenuItem("AntiKhazix", "Use R Anti Khazix", true).SetValue(true));
                }

                miscMenu.AddItem(new MenuItem("Forcustarget", "Forcus Attack Passive Target", true).SetValue(true));
            }

            var utilityMenu = Menu.AddSubMenu(new Menu("Utility", "Utility"));
            {
                var skinMenu = utilityMenu.AddSubMenu(new Menu("Skin Change", "Skin Change"));
                {
                    SkinManager.AddToMenu(skinMenu);
                }

                var autoLevelMenu = utilityMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels"));
                {
                    LevelsManager.AddToMenu(autoLevelMenu);
                }

                var humainzerMenu = utilityMenu.AddSubMenu(new Menu("Humanier", "Humanizer"));
                {
                    HumanizerManager.AddToMenu(humainzerMenu);
                }

                var itemsMenu = utilityMenu.AddSubMenu(new Menu("Items", "Items"));
                {
                    ItemsManager.AddToMenu(itemsMenu);
                }
            }

            var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings"));

            {
                drawMenu.AddItem(new MenuItem("DrawW", "Draw W Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawR", "Draw R Range", true).SetValue(false));
                ManaManager.AddDrawFarm(drawMenu);
                //DamageIndicator.AddToMenu(drawMenu);
            }

            Game.OnUpdate                      += OnUpdate;
            GameObject.OnCreate                += OnCreate;
            AntiGapcloser.OnEnemyGapcloser     += OnEnemyGapcloser;
            Interrupter2.OnInterruptableTarget += OnInterruptableTarget;
            Orbwalking.BeforeAttack            += BeforeAttack;
            Orbwalking.AfterAttack             += AfterAttack;
            Drawing.OnDraw                     += OnDraw;
        }
예제 #12
0
        internal static void Init()
        {
            Menu = new Menu("mySeries: " + Me.ChampionName, "mySeries: " + Me.ChampionName, true);

            var targetSelectMenu = Menu.AddSubMenu(new Menu("Target Selector", "Target Selector"));
            {
                TargetSelector.AddToMenu(targetSelectMenu);
            }

            var orbMenu = Menu.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            {
                Orbwalker = new Orbwalking.Orbwalker(orbMenu);
            }

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo"));
            {
                comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboR", "Use R", true).SetValue(true));
                comboMenu.AddItem(
                    new MenuItem("ComboMode", "Combo Mode: ", true).SetValue(new StringList(new[] { "QEW", "EQW" })));
                comboMenu.AddItem(new MenuItem("ComboDot", "Use Ignite", true).SetValue(true));
            }

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass"));
            {
                harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassW", "Use W", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassE", "Use E", true).SetValue(true));
                harassMenu.AddItem(
                    new MenuItem("HarassMode", "Harass Mode: ", true).SetValue(new StringList(new[] { "QEW", "EQW" })));
            }

            var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear"));
            {
                var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear"));
                {
                    laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true));
                    laneClearMenu.AddItem(new MenuItem("LaneClearQLH", "Use Q|Only Last Hit", true).SetValue(false));
                    laneClearMenu.AddItem(new MenuItem("LaneClearW", "Use W", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearWCount", "Use W| Hit Count >= x", true).SetValue(new Slider(3, 1, 10)));
                }

                var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear"));
                {
                    jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearW", "Use W", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearE", "Use E", true).SetValue(true));
                }

                clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true));
                ManaManager.AddSpellFarm(clearMenu);
            }

            var lastHitMenu = Menu.AddSubMenu(new Menu("LastHit", "LastHit"));
            {
                lastHitMenu.AddItem(new MenuItem("LastHitQ", "Use Q", true).SetValue(true));
            }

            var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal"));
            {
                killStealMenu.AddItem(new MenuItem("KillStealQ", "Use Q", true).SetValue(true));
                killStealMenu.AddItem(new MenuItem("KillStealE", "Use E", true).SetValue(true));
                killStealMenu.AddItem(new MenuItem("KillStealCancel", "Cancel Ult", true).SetValue(true));
            }

            var fleeMenu = Menu.AddSubMenu(new Menu("Flee", "Flee"));
            {
                fleeMenu.AddItem(new MenuItem("FleeW", "Use W", true).SetValue(true));
                fleeMenu.AddItem(new MenuItem("FleeE", "Use E", true).SetValue(true));
            }

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc"));
            {
                var skinMenu = miscMenu.AddSubMenu(new Menu("SkinChange", "SkinChange"));
                {
                    SkinManager.AddToMenu(skinMenu, 9);
                }

                var autoLevelMenu = miscMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels"));
                {
                    LevelsManager.AddToMenu(autoLevelMenu);
                }

                miscMenu.AddItem(
                    new MenuItem("AutoCancel", "Auto Cancel Ult", true).SetValue(true)
                    .SetTooltip("When No Ememies in R range auto cancel r"));
            }

            var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings"));

            {
                drawMenu.AddItem(new MenuItem("DrawQ", "Draw Q Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawR", "Draw R Range", true).SetValue(false));
                ManaManager.AddDrawFarm(drawMenu);
                DamageIndicator.AddToMenu(drawMenu, DamageCalculate.GetComboDamage);
            }

            Menu.AddItem(new MenuItem("asd ad asd ", " ", true));
            Menu.AddItem(new MenuItem("Credit", "Credit: NightMoon", true));

            Menu.AddToMainMenu();
        }
예제 #13
0
        internal static void Init()
        {
            Menu = new Menu("mySeries: " + Me.ChampionName, "mySeries: " + Me.ChampionName, true);

            var targetSelectMenu = Menu.AddSubMenu(new Menu("Target Selector", "Target Selector"));
            {
                TargetSelector.AddToMenu(targetSelectMenu);
            }

            var orbMenu = Menu.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            {
                Orbwalker = new Orbwalking.Orbwalker(orbMenu);
            }

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo"));
            {
                comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboR", "Use R", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboRKill", "Use R| KillSteal", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboRCount", "Use R| Hit Count >= x", true).SetValue(new Slider(3, 1, 5)));
                comboMenu.AddItem(new MenuItem("ComboIgnite", "Use Ignite", true).SetValue(true));
            }

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass"));
            {
                harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassQLH", "Use Q|Last Hit", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassW", "Use W", true).SetValue(false));
                harassMenu.AddItem(
                    new MenuItem("HarassMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
            }

            var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear"));
            {
                var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear"));
                {
                    laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true));
                    laneClearMenu.AddItem(new MenuItem("LaneClearQLH", "Use Q|Only Last Hit", true).SetValue(true));
                    laneClearMenu.AddItem(new MenuItem("LaneClearW", "Use W", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearWCount", "Use W| Hit Count >= x", true).SetValue(new Slider(3, 1, 10)));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
                }

                var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear"));
                {
                    jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearW", "Use W", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearE", "Use E", true).SetValue(true));
                    jungleClearMenu.AddItem(
                        new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
                }

                clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true));
                ManaManager.AddSpellFarm(clearMenu);
            }

            var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal"));
            {
                killStealMenu.AddItem(new MenuItem("KillStealQ", "Use Q", true).SetValue(true));
                killStealMenu.AddItem(new MenuItem("KillStealW", "Use W", true).SetValue(true));
            }

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc"));
            {
                var antiGapcloserMenu = miscMenu.AddSubMenu(new Menu("AntiGapcloser", "AntiGapcloser"));
                {
                    antiGapcloserMenu.AddItem(new MenuItem("AntiGapcloserQ", "Use Q", true).SetValue(true));
                    antiGapcloserMenu.AddItem(new MenuItem("AntiGapcloserW", "Use W", true).SetValue(true));
                    antiGapcloserMenu.AddItem(new MenuItem("AntiGapcloserE", "Use E", true).SetValue(true));
                }

                var interruptMenu = miscMenu.AddSubMenu(new Menu("Interrupt", "Interrupt"));
                {
                    interruptMenu.AddItem(new MenuItem("InterruptQ", "Use Q", true).SetValue(true));
                    interruptMenu.AddItem(new MenuItem("InterruptW", "Use W", true).SetValue(true));
                    interruptMenu.AddItem(new MenuItem("InterruptE", "Use E", true).SetValue(true));
                }

                var flashRMenu = miscMenu.AddSubMenu(new Menu("Flash R", "Flash R"));
                {
                    flashRMenu.AddItem(
                        new MenuItem("EnableFlashR", "FlashR Key", true).SetValue(new KeyBind('T', KeyBindType.Press)));
                    flashRMenu.AddItem(
                        new MenuItem("FlashRCountsEnemiesinRange", "Min Hit Enemies Counts >= ", true).SetValue(
                            new Slider(3, 1, 5)));
                    flashRMenu.AddItem(
                        new MenuItem("FlashRCountsAlliesinRange", "And Min Allies Counts >= (0 = off)", true).SetValue(
                            new Slider(2, 0, 5)));
                    flashRMenu.AddItem(new MenuItem("FlashRCanKillEnemy", "Or Can Kill", true).SetValue(true));
                }

                var skinMenu = miscMenu.AddSubMenu(new Menu("SkinChange", "SkinChange"));
                {
                    SkinManager.AddToMenu(skinMenu, 10);
                }

                var autoLevelMenu = miscMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels"));
                {
                    LevelsManager.AddToMenu(autoLevelMenu);
                }

                miscMenu.AddItem(new MenuItem("SupportMode", "Support Mode", true).SetValue(false));
                miscMenu.AddItem(new MenuItem("AutoFollow", "Auto Follow Bear Logic", true).SetValue(true));
            }

            var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings"));

            {
                drawMenu.AddItem(new MenuItem("DrawQ", "Draw Q Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawW", "Draw W Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawR", "Draw R Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawFlashR", "Draw FlashR Range", true).SetValue(false));
                ManaManager.AddDrawFarm(drawMenu);
                //DamageIndicator.AddToMenu(drawMenu, DamageCalculate.GetComboDamage);
            }

            Menu.AddItem(new MenuItem("asd ad asd ", " ", true));
            Menu.AddItem(new MenuItem("Credit", "Credit: NightMoon", true));

            Menu.AddToMainMenu();
        }
예제 #14
0
        internal static void Init()
        {
            Menu = new Menu("mySeries: " + Me.ChampionName, "mySeries: " + Me.ChampionName, true);

            var targetSelectMenu = Menu.AddSubMenu(new Menu("Target Selector", "Target Selector"));
            {
                TargetSelector.AddToMenu(targetSelectMenu);
            }

            var orbMenu = Menu.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            {
                Orbwalker = new Orbwalking.Orbwalker(orbMenu);
            }

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo"));
            {
                comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboQGap", "Use Q Gapcloser Target", true).SetValue(true));
                comboMenu.AddItem(
                    new MenuItem("ComboQGapLevel", "When Player Level >= x| Q Gapcloser", true).SetValue(
                        new Slider(9, 1, 18)));
                comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboWLogic", "Use W| Logic", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboWTeam", "Use W| TeamFight", true).SetValue(true));
                comboMenu.AddItem(
                    new MenuItem("ComboWTeamHit", "Use W| TeamFight Hit Count >= x", true).SetValue(new Slider(3, 1, 5)));
                comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboR", "Use R", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboRalways", "Use R| Always", true).SetValue(false));
                comboMenu.AddItem(new MenuItem("ComboRKill", "Use R| KillSteal", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboRTeam", "Use R| TeamFight", true).SetValue(true));
                comboMenu.AddItem(
                    new MenuItem("ComboRTeamHit", "Use R| TeamFight Hit Count >= x", true).SetValue(new Slider(3, 1, 5)));
                comboMenu.AddItem(new MenuItem("ComboIgnite", "Use Ignite", true).SetValue(true));
            }

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass"));
            {
                harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassE", "Use E", true).SetValue(true));
                harassMenu.AddItem(
                    new MenuItem("HarassMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
            }

            var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear"));
            {
                var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear"));
                {
                    laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true));
                    laneClearMenu.AddItem(new MenuItem("LaneClearE", "Use E", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearECount", "Use E| Hit Count >= x", true).SetValue(new Slider(3, 1, 5)));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
                }

                var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear"));
                {
                    jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearE", "Use E", true).SetValue(true));
                    jungleClearMenu.AddItem(
                        new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
                }

                clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true));
                ManaManager.AddSpellFarm(clearMenu);
            }

            var lastHitMenu = Menu.AddSubMenu(new Menu("LastHit", "LastHit"));
            {
                lastHitMenu.AddItem(new MenuItem("LastHitQ", "Use Q", true).SetValue(true));
                lastHitMenu.AddItem(
                    new MenuItem("LastHitMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
            }

            var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal"));
            {
                killStealMenu.AddItem(new MenuItem("KillStealQ", "Use Q", true).SetValue(true));
                killStealMenu.AddItem(new MenuItem("KillStealE", "Use E", true).SetValue(true));
            }

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc"));
            {
                var qSettings = miscMenu.AddSubMenu(new Menu("Q Settings", "Q Settings"));
                {
                    qSettings.AddItem(
                        new MenuItem("DisableAA", "When Q is Ready Disable AutoAttack", true).SetValue(true)
                        .SetTooltip("just Only Work in Combo Mode"));
                    qSettings.AddItem(
                        new MenuItem("DisableAALevel", "When Player Level >= x| Auto Disable", true).SetValue(
                            new Slider(9, 1, 18)));
                    qSettings.AddItem(new MenuItem("DisableAAALL", "Or All Level Disable Attack", true).SetValue(false));
                }

                var wSettings = miscMenu.AddSubMenu(new Menu("W Settings", "W Settings"));
                {
                    wSettings.AddItem(new MenuItem("AutoW", "If Enemy CC", true).SetValue(true));
                    wSettings.AddItem(new MenuItem("BrokenW", "Broken Spell", true).SetValue(true));
                    wSettings.AddItem(new MenuItem("GapW", "Anti Gapcloser", true).SetValue(true));
                    wSettings.AddItem(new MenuItem("IntW", "Interrupt Spell", true).SetValue(true));
                }

                var rSettings = miscMenu.AddSubMenu(new Menu("R Settings", "R Settings"));
                {
                    rSettings.AddItem(new MenuItem("AutoR", "Auto R Follow Logic", true).SetValue(true));
                }

                var skinMenu = miscMenu.AddSubMenu(new Menu("SkinChange", "SkinChange"));
                {
                    SkinManager.AddToMenu(skinMenu, 3);
                }

                var autoLevelMenu = miscMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels"));
                {
                    LevelsManager.AddToMenu(autoLevelMenu);
                }
            }

            var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings"));

            {
                drawMenu.AddItem(new MenuItem("DrawQ", "Draw Q Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawW", "Draw W Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawEMax", "Draw EMax Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawR", "Draw R Range", true).SetValue(false));
                ManaManager.AddDrawFarm(drawMenu);
                DamageIndicator.AddToMenu(drawMenu, DamageCalculate.GetComboDamage);
            }

            Menu.AddItem(new MenuItem("asd ad asd ", " ", true));
            Menu.AddItem(new MenuItem("Credit", "Credit: NightMoon", true));

            Menu.AddToMainMenu();
        }
예제 #15
0
        public Vayne()
        {
            Q = new Spell(SpellSlot.Q, 300f);
            E = new Spell(SpellSlot.E, 650f);
            R = new Spell(SpellSlot.R);

            E.SetTargetted(0.25f, 1600f);

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo"));
            {
                comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("AQALogic", "Use AA-Q-AA Logic", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboR", "Use R", true).SetValue(true));
                comboMenu.AddItem(
                    new MenuItem("ComboRCount", "Use R|When Enemies Counts >= x", true).SetValue(new Slider(3, 1, 5)));
                comboMenu.AddItem(
                    new MenuItem("ComboRHp", "Use R|Or Player HealthPercent <= x%", true).SetValue(new Slider(45)));
            }

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass"));
            {
                harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true));
                harassMenu.AddItem(
                    new MenuItem("HarassQ2Passive", "Use Q|Only Target have 2 Passive", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassE", "Use E|Only Target have 2 Passive", true).SetValue(false));
                harassMenu.AddItem(
                    new MenuItem("HarassMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
            }

            var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear"));
            {
                var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear"));
                {
                    laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true));
                    laneClearMenu.AddItem(new MenuItem("LaneClearQTurret", "Use Q|Attack Tower", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearMana", "When Player ManaPercent >= %", true).SetValue(new Slider(60)));
                }

                var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear"));
                {
                    jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearE", "Use E", true).SetValue(true));
                    jungleClearMenu.AddItem(
                        new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(30)));
                }

                clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true));
                ManaManager.AddSpellFarm(clearMenu);
            }

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc"));
            {
                var qMenu = miscMenu.AddSubMenu(new Menu("Q Settings", "Q Settings"));
                {
                    qMenu.AddItem(new MenuItem("QCheck", "Use Q|Safe Check?", true).SetValue(true));
                    qMenu.AddItem(new MenuItem("QTurret", "Use Q|Dont Cast To Turret", true).SetValue(true));
                    qMenu.AddItem(new MenuItem("QMelee", "Use Q|Anti Melee", true).SetValue(true));
                }

                var eMenu = miscMenu.AddSubMenu(new Menu("E Settings", "E Settings"));
                {
                    var condemnMenu = eMenu.AddSubMenu(new Menu("Condemn Settings", "Condemn Settings"));
                    {
                        condemnMenu.AddItem(
                            new MenuItem("EMode", "Use E Mode:", true).SetValue(
                                new StringList(new[] { "Default", "VHR", "Marksman", "SharpShooter", "OKTW" })));
                        condemnMenu.AddItem(
                            new MenuItem("ComboEPush", "Use E|Push Tolerance", true).SetValue(new Slider(0, -50, 50)));
                    }

                    var interruptMenu = eMenu.AddSubMenu(new Menu("Interrupt Settings", "Interrupt Settings"));
                    {
                        interruptMenu.AddItem(new MenuItem("Interrupt", "Interrupt Danger Spells", true).SetValue(false));
                        interruptMenu.AddItem(new MenuItem("AntiAlistar", "Interrupt Alistar W", true).SetValue(true));
                        interruptMenu.AddItem(new MenuItem("AntiRengar", "Interrupt Rengar Jump", true).SetValue(true));
                        interruptMenu.AddItem(new MenuItem("AntiKhazix", "Interrupt Khazix R", true).SetValue(true));
                    }

                    var antigapcloserMenu =
                        eMenu.AddSubMenu(new Menu("AntiGapcloser Settings", "AntiGapcloser Settings"));
                    {
                        antigapcloserMenu.AddItem(new MenuItem("Gapcloser", "Anti Gapcloser", true).SetValue(false));
                        foreach (var target in HeroManager.Enemies)
                        {
                            antigapcloserMenu.AddItem(
                                new MenuItem("AntiGapcloser" + target.ChampionName.ToLower(), target.ChampionName, true)
                                .SetValue(false));
                        }
                    }

                    var autocondemnMenu = eMenu.AddSubMenu(new Menu("AutoCondemn Settings", "AutoCondemn Settings"));
                    {
                        autocondemnMenu.AddItem(new MenuItem("AutoE", "Auto E?", true).SetValue(false));
                        foreach (var target in HeroManager.Enemies)
                        {
                            autocondemnMenu.AddItem(new MenuItem("AutoE" + target.ChampionName.ToLower(),
                                                                 target.ChampionName, true).SetValue(true));
                        }
                    }
                }

                var rMenu = miscMenu.AddSubMenu(new Menu("R Settings", "R Settings"));
                {
                    rMenu.AddItem(new MenuItem("AutoR", "Auto R?", true).SetValue(true));
                    rMenu.AddItem(
                        new MenuItem("AutoRCount", "Auto R|When Enemies Counts >= x", true).SetValue(new Slider(3, 1, 5)));
                    rMenu.AddItem(
                        new MenuItem("AutoRRange", "Auto R|Search Enemies Range", true).SetValue(new Slider(600, 500, 1200)));
                }

                miscMenu.AddItem(new MenuItem("Forcus", "Force 2 Passive Target", true).SetValue(true));
            }

            var utilityMenu = Menu.AddSubMenu(new Menu("Utility", "Utility"));
            {
                var skinMenu = utilityMenu.AddSubMenu(new Menu("Skin Change", "Skin Change"));
                {
                    SkinManager.AddToMenu(skinMenu, 10);
                }

                var autoLevelMenu = utilityMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels"));
                {
                    LevelsManager.AddToMenu(autoLevelMenu);
                }

                var itemsMenu = utilityMenu.AddSubMenu(new Menu("Items", "Items"));
                {
                    ItemsManager.AddToMenu(itemsMenu);
                }
            }

            var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings"));

            {
                drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false));
                ManaManager.AddDrawFarm(drawMenu);
                DamageIndicator.AddToMenu(drawMenu);
            }

            Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast;
            Game.OnUpdate                      += OnUpdate;
            Orbwalking.BeforeAttack            += BeforeAttack;
            Orbwalking.AfterAttack             += AfterAttack;
            Interrupter2.OnInterruptableTarget += OnInterruptableTarget;
            AntiGapcloser.OnEnemyGapcloser     += OnEnemyGapcloser;
            GameObject.OnCreate                += OnCreate;
            Drawing.OnDraw                     += OnDraw;
        }
예제 #16
0
        internal static void Init()
        {
            Menu = new Menu("mySeries: " + Me.ChampionName, "mySeries: " + Me.ChampionName, true);

            var targetSelectMenu = Menu.AddSubMenu(new Menu("Target Selector", "Target Selector"));
            {
                TargetSelector.AddToMenu(targetSelectMenu);
            }

            var orbMenu = Menu.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            {
                Orbwalker = new Orbwalking.Orbwalker(orbMenu);
            }

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo"));
            {
                comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboR", "Use R", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboRUnder", "Use R| Under Turret", true).SetValue(false));
                comboMenu.AddItem(new MenuItem("ComboSecondR", "Use Second R", true).SetValue(true))
                .SetTooltip("Only Can Kill Target");
                comboMenu.AddItem(new MenuItem("ComboDot", "Use Ignite", true).SetValue(true));
                comboMenu.AddItem(
                    new MenuItem("ComboMode", "Combo Mode?", true).SetValue(new StringList(new[] { "Q->R", "R->Q" })));
                comboMenu.AddItem(
                    new MenuItem("MisayaRange", "Min RQ Range >= x", true).SetValue(new Slider(500, 150, 825)));
            }

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass"));
            {
                harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("Harassmana", "When Player ManaPercent >= x%", true)
                                   .SetValue(new Slider(50)));
            }

            var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear"));
            {
                var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear"));
                {
                    laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true));
                    laneClearMenu.AddItem(new MenuItem("LaneClearQCount", "Use Q| Min Hit Count >= x", true)
                                          .SetValue(new Slider(3, 1, 5)));
                    laneClearMenu.AddItem(new MenuItem("LaneClearW", "Use W", true).SetValue(true));
                    laneClearMenu.AddItem(new MenuItem("LaneClearWCount", "Use W| Min Hit Count >= x", true)
                                          .SetValue(new Slider(3, 1, 5)));
                    laneClearMenu.AddItem(new MenuItem("LaneClearmana", "When Player ManaPercent >= x%", true)
                                          .SetValue(new Slider(50)));
                }

                var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear"));
                {
                    jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearW", "Use W", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearR", "Use R", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearmana", "When Player ManaPercent >= x%", true)
                                            .SetValue(new Slider(30)));
                }

                clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true));
                ManaManager.AddSpellFarm(clearMenu);
            }

            var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal"));
            {
                killStealMenu.AddItem(new MenuItem("KillStealQ", "Use Q", true).SetValue(true));
                killStealMenu.AddItem(new MenuItem("KillStealR", "Use R", true).SetValue(true));
                killStealMenu.AddItem(new MenuItem("KillStealRtarget", "Use R List", true));
                foreach (var target in HeroManager.Enemies)
                {
                    killStealMenu.AddItem(
                        new MenuItem("KillStealR" + target.ChampionName.ToLower(), target.ChampionName, true).SetValue(true));
                }
            }

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc"));
            {
                var eSettings = miscMenu.AddSubMenu(new Menu("E Settings", "E Settings"));
                {
                    eSettings.AddItem(new MenuItem("EGap", "Use E Anti Gapcloser", true).SetValue(true));
                    eSettings.AddItem(new MenuItem("EInt", "Use E Interrupt Spell", true).SetValue(true));
                    eSettings.AddItem(
                        new MenuItem("EFlash", "E Flash Key", true).SetValue(new KeyBind('T', KeyBindType.Press)));
                }

                var skinMenu = miscMenu.AddSubMenu(new Menu("SkinChange", "SkinChange"));
                {
                    SkinManager.AddToMenu(skinMenu, 10);
                }

                var autoLevelMenu = miscMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels"));
                {
                    LevelsManager.AddToMenu(autoLevelMenu);
                }
            }

            var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings"));

            {
                drawMenu.AddItem(new MenuItem("DrawQ", "Draw Q Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawR", "Draw R Range", true).SetValue(false));
                ManaManager.AddDrawFarm(drawMenu);
                //DamageIndicator.AddToMenu(drawMenu, DamageCalculate.GetComboDamage);
            }

            Menu.AddItem(new MenuItem("asd ad asd ", " ", true));
            Menu.AddItem(new MenuItem("Credit", "Credit: NightMoon", true));

            Menu.AddToMainMenu();
        }
예제 #17
0
        public Graves()
        {
            Q = new Spell(SpellSlot.Q, 800f);
            W = new Spell(SpellSlot.W, 900f);
            E = new Spell(SpellSlot.E, 425f);
            R = new Spell(SpellSlot.R, 1050f);

            Q.SetSkillshot(0.25f, 40f, 3000f, false, SkillshotType.SkillshotLine);
            W.SetSkillshot(0.25f, 250f, 1000f, false, SkillshotType.SkillshotCircle);
            R.SetSkillshot(0.25f, 100f, 2100f, false, SkillshotType.SkillshotLine);

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo"));
            {
                comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboEAA", "Use E| Reset Attack", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboECheck", "Use E| Safe Check", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboR", "Use R", true).SetValue(false));
                comboMenu.AddItem(
                    new MenuItem("ComboRCount", "Use R| Min Hit Count >= x", true).SetValue(new Slider(4, 1, 5)));
            }

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass"));
            {
                harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true));
                harassMenu.AddItem(
                    new MenuItem("HarassMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
            }

            var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear"));
            {
                var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear"));
                {
                    laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearQCount", "Use Q| Min Hit Count >= x", true).SetValue(new Slider(3, 1, 5)));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
                }

                var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear"));
                {
                    jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearE", "Use E", true).SetValue(true));
                    jungleClearMenu.AddItem(
                        new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(20)));
                }

                clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true));
                ManaManager.AddSpellFarm(clearMenu);
            }

            var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal"));
            {
                killStealMenu.AddItem(new MenuItem("KillStealQ", "KillSteal Q", true).SetValue(true));
                killStealMenu.AddItem(new MenuItem("KillStealW", "KillSteal W", true).SetValue(true));
                killStealMenu.AddItem(new MenuItem("KillStealR", "KillSteal R", true).SetValue(true));
                foreach (var target in HeroManager.Enemies)
                {
                    killStealMenu.AddItem(new MenuItem("KillStealR" + target.ChampionName.ToLower(),
                                                       "Kill: " + target.ChampionName, true).SetValue(true));
                }
            }

            var burstMenu = Menu.AddSubMenu(new Menu("Burst", "Burst"));
            {
                burstMenu.AddItem(new MenuItem("BurstKeys", "Burst Key -> Please Check The Orbwalker Key!", true));
                burstMenu.AddItem(new MenuItem("Bursttarget", "Burst Target -> Left Click to Lock!", true));
                burstMenu.AddItem(new MenuItem("Burstranges",
                                               "How to Burst -> Lock the target and then just press Burst Key!", true));
                burstMenu.AddItem(new MenuItem("BurstER", "Burst Mode -> Enabled E->R?", true).SetValue(false))
                .SetTooltip("if you dont enabled is RE Burst Mode");
            }

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc"));
            {
                miscMenu.AddItem(new MenuItem("GapW", "Use W| Anti GapCloser", true).SetValue(true));
            }


            var utilityMenu = Menu.AddSubMenu(new Menu("Utility", "Utility"));
            {
                var skinMenu = utilityMenu.AddSubMenu(new Menu("Skin Change", "Skin Change"));
                {
                    SkinManager.AddToMenu(skinMenu);
                }

                var autoLevelMenu = utilityMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels"));
                {
                    LevelsManager.AddToMenu(autoLevelMenu);
                }

                var itemsMenu = utilityMenu.AddSubMenu(new Menu("Items", "Items"));
                {
                    ItemsManager.AddToMenu(itemsMenu);
                }
            }

            var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings"));

            {
                drawMenu.AddItem(new MenuItem("DrawQ", "Draw Q Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawW", "Draw W Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawR", "Draw R Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawBurst", "Draw Burst Range", true).SetValue(false));
                ManaManager.AddDrawFarm(drawMenu);
                DamageIndicator.AddToMenu(drawMenu);
            }

            Obj_AI_Base.OnPlayAnimation    += OnPlayAnimation;
            Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast;
            Game.OnUpdate                  += OnUpdate;
            Obj_AI_Base.OnDoCast           += OnDoCast;
            AntiGapcloser.OnEnemyGapcloser += OnEnemyGapcloser;
            Drawing.OnDraw                 += OnDraw;
        }
예제 #18
0
        public Kalista()
        {
            Q = new Spell(SpellSlot.Q, 1150f);
            W = new Spell(SpellSlot.W, 5000f);
            E = new Spell(SpellSlot.E, 950f);
            R = new Spell(SpellSlot.R, 1500f);

            Q.SetSkillshot(0.35f, 40f, 2400f, true, SkillshotType.SkillshotLine);

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo"));
            {
                comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true));
                comboMenu.AddItem(
                    new MenuItem("ComboEUse", "Use E| If Can Kill Minion And Slow Target", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboMana", "Save Mana to Cast E", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboAttack", "Auto Attack Minion To Dash?", true).SetValue(true));
            }

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass"));
            {
                harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassE", "Use E", true).SetValue(true));
                harassMenu.AddItem(
                    new MenuItem("HarassESlow", "Use E| If Can Kill Minion And Slow Target", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassELeave", "Use E| If Target Leave E Range", true).SetValue(true));
                harassMenu.AddItem(
                    new MenuItem("HarassECount", "Use E| If Target E Count >= x", true).SetValue(new Slider(3, 1, 10)));
                harassMenu.AddItem(
                    new MenuItem("HarassMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
            }

            var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear"));
            {
                var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear"));
                {
                    laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearQCount", "If Q CanHit Counts >= ", true).SetValue(new Slider(3, 1, 5)));
                    laneClearMenu.AddItem(new MenuItem("LaneClearE", "Use E", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearECount", "If E CanKill Counts >= ", true).SetValue(new Slider(3, 1, 5)));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
                }

                var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear"));
                {
                    jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearE", "Use E", true).SetValue(true));
                    jungleClearMenu.AddItem(
                        new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(30)));
                }

                clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true));
                ManaManager.AddSpellFarm(clearMenu);
            }

            var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal"));
            {
                killStealMenu.AddItem(new MenuItem("KillStealQ", "Use Q", true).SetValue(true));
                killStealMenu.AddItem(new MenuItem("KillStealE", "Use E", true).SetValue(true));
            }

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc"));
            {
                var eMenu = miscMenu.AddSubMenu(new Menu("E Settings", "E Settings"));
                {
                    eMenu.AddItem(new MenuItem("AutoELast", "Auto E LastHit?", true).SetValue(true));
                    eMenu.AddItem(new MenuItem("EToler", "E Damage Tolerance + -", true).SetValue(new Slider(0, -100)));
                    eMenu.AddItem(new MenuItem("AutoSteal", "Auto Steal Mobs?", true).SetValue(true));
                }

                var rMenu = miscMenu.AddSubMenu(new Menu("R Settings", "R Settings"));
                {
                    rMenu.AddItem(new MenuItem("AutoSave", "Auto R Save Ally?", true).SetValue(true));
                    rMenu.AddItem(
                        new MenuItem("AutoSaveHp", "Auto R| When Ally Health Percent <= x%", true).SetValue(new Slider(20)));
                    rMenu.AddItem(new MenuItem("Balista", "Balista?", true).SetValue(true));
                }

                miscMenu.AddItem(new MenuItem("Forcus", "Forcus Attack Passive Target", true).SetValue(true));
            }

            var utilityMenu = Menu.AddSubMenu(new Menu("Utility", "Utility"));
            {
                var skinMenu = utilityMenu.AddSubMenu(new Menu("Skin Change", "Skin Change"));
                {
                    SkinManager.AddToMenu(skinMenu);
                }

                var autoLevelMenu = utilityMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels"));
                {
                    LevelsManager.AddToMenu(autoLevelMenu);
                }

                var humainzerMenu = utilityMenu.AddSubMenu(new Menu("Humanier", "Humanizer"));
                {
                    HumanizerManager.AddToMenu(humainzerMenu);
                }

                var itemsMenu = utilityMenu.AddSubMenu(new Menu("Items", "Items"));
                {
                    ItemsManager.AddToMenu(itemsMenu);
                }
            }

            var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings"));

            {
                drawMenu.AddItem(new MenuItem("DrawQ", "Draw Q Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawR", "Draw R Range", true).SetValue(false));
                ManaManager.AddDrawFarm(drawMenu);
                //DamageIndicator.AddToMenu(drawMenu, DamageCalculate.GetEDamage);
            }

            Orbwalking.OnNonKillableMinion += OnNonKillableMinion;
            Orbwalking.BeforeAttack        += BeforeAttack;
            Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast;
            Obj_AI_Base.OnSpellCast        += OnSpellCast;
            Game.OnUpdate  += OnUpdate;
            Drawing.OnDraw += OnDraw;
        }
예제 #19
0
        public Quinn()
        {
            Q = new Spell(SpellSlot.Q, 1000f);
            W = new Spell(SpellSlot.W, 2000f);
            E = new Spell(SpellSlot.E, 700f);
            R = new Spell(SpellSlot.R, 550f);

            Q.SetSkillshot(0.25f, 90f, 1550f, true, SkillshotType.SkillshotLine);
            W.SetSkillshot(0.25f, 2000f, 1400f, false, SkillshotType.SkillshotCircle);
            E.SetTargetted(0.25f, 2000f);

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo"));
            {
                comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true));
            }

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass"));
            {
                harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true));
                harassMenu.AddItem(
                    new MenuItem("HarassMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
            }

            var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear"));
            {
                var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear"));
                {
                    laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearQCount", "If Q CanHit Counts >= ", true).SetValue(new Slider(3, 1, 5)));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearMana", "When Player ManaPercent >= %", true).SetValue(new Slider(60)));
                }

                var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear"));
                {
                    jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearE", "Use E", true).SetValue(true));
                    jungleClearMenu.AddItem(
                        new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(30)));
                }

                clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true));
                ManaManager.AddSpellFarm(clearMenu);
            }

            var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal"));
            {
                killStealMenu.AddItem(new MenuItem("KillStealQ", "KillSteal Q", true).SetValue(true));
            }

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc"));
            {
                var eMenu = miscMenu.AddSubMenu(new Menu("E Settings", "E Settings"));
                {
                    eMenu.AddItem(new MenuItem("Interrupt", "Interrupt Danger Spells", true).SetValue(true));
                    eMenu.AddItem(new MenuItem("Gapcloser", "Anti Gapcloser", true).SetValue(true));
                    eMenu.AddItem(new MenuItem("AntiAlistar", "Anti Alistar", true).SetValue(true));
                    eMenu.AddItem(new MenuItem("AntiRengar", "Anti Rengar", true).SetValue(true));
                    eMenu.AddItem(new MenuItem("AntiKhazix", "Anti Khazix", true).SetValue(true));
                }

                var rMenu = miscMenu.AddSubMenu(new Menu("R Settings", "R Settings"));
                {
                    rMenu.AddItem(new MenuItem("AutoR", "Auto R?", true).SetValue(true));
                }

                miscMenu.AddItem(new MenuItem("Forcus", "Forcus Attack Passive Target", true).SetValue(true));
            }

            var utilityMenu = Menu.AddSubMenu(new Menu("Utility", "Utility"));
            {
                var skinMenu = utilityMenu.AddSubMenu(new Menu("Skin Change", "Skin Change"));
                {
                    SkinManager.AddToMenu(skinMenu);
                }

                var autoLevelMenu = utilityMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels"));
                {
                    LevelsManager.AddToMenu(autoLevelMenu);
                }

                var itemsMenu = utilityMenu.AddSubMenu(new Menu("Items", "Items"));
                {
                    ItemsManager.AddToMenu(itemsMenu);
                }
            }

            var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings"));

            {
                drawMenu.AddItem(new MenuItem("DrawQ", "Draw Q Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false));
                ManaManager.AddDrawFarm(drawMenu);
                DamageIndicator.AddToMenu(drawMenu);
            }

            GameObject.OnCreate                += OnCreate;
            Orbwalking.BeforeAttack            += BeforeAttack;
            Obj_AI_Base.OnDoCast               += OnDoCast;
            AntiGapcloser.OnEnemyGapcloser     += OnEnemyGapcloser;
            Interrupter2.OnInterruptableTarget += OnInterruptableTarget;
            Game.OnUpdate  += OnUpdate;
            Drawing.OnDraw += OnDraw;
        }
예제 #20
0
        public Draven()
        {
            Q = new Spell(SpellSlot.Q);
            W = new Spell(SpellSlot.W);
            E = new Spell(SpellSlot.E, 950f);
            R = new Spell(SpellSlot.R, 3000f);

            E.SetSkillshot(0.25f, 100f, 1400f, false, SkillshotType.SkillshotLine);
            R.SetSkillshot(0.4f, 160f, 2000f, false, SkillshotType.SkillshotLine);

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo"));
            {
                comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboWLogic", "Use W| If Target Not In Attack Range", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboR", "Use R", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboRSolo", "Use R|Solo Mode", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboRTeam", "Use R|TeamFight", true).SetValue(true));
            }

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass"));
            {
                harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassE", "Use E", true).SetValue(true));
                harassMenu.AddItem(
                    new MenuItem("HarassMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
            }

            var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear"));
            {
                var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear"));
                {
                    laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true));
                    laneClearMenu.AddItem(new MenuItem("LaneClearE", "Use E", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearECount", "If E CanHit Counts >= ", true).SetValue(new Slider(3, 1, 5)));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
                }

                var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear"));
                {
                    jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearW", "Use W", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearE", "Use E", true).SetValue(false));
                    jungleClearMenu.AddItem(
                        new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(30)));
                }

                clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true));
                ManaManager.AddSpellFarm(clearMenu);
            }

            var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal"));
            {
                killStealMenu.AddItem(new MenuItem("KillStealE", "Use E", true).SetValue(true));
                killStealMenu.AddItem(new MenuItem("KillStealR", "Use R", true).SetValue(true));
                foreach (var target in HeroManager.Enemies)
                {
                    killStealMenu.AddItem(new MenuItem("KillStealR" + target.ChampionName.ToLower(),
                                                       "Kill: " + target.ChampionName, true).SetValue(true));
                }
            }

            var fleeMenu = Menu.AddSubMenu(new Menu("Flee", "Flee"));
            {
                fleeMenu.AddItem(new MenuItem("FleeW", "Use W", true).SetValue(true));
                fleeMenu.AddItem(new MenuItem("FleeKey", "Flee Key", true).SetValue(new KeyBind('Z', KeyBindType.Press)));
            }

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc"));
            {
                var qSettings = miscMenu.AddSubMenu(new Menu("Q Settings", "Q Settings"));
                {
                    qSettings.AddItem(
                        new MenuItem("CatchMode", "Catch Axe Mode: ", true).SetValue(
                            new StringList(new[] { "All Mode", "Only Combo", "Off" })));
                    qSettings.AddItem(
                        new MenuItem("CatchRange", "Max Catch Range(Mouse is Center)", true).SetValue(new Slider(600,
                                                                                                                 150, 1500)));
                    qSettings.AddItem(new MenuItem("UnderTurret", "Dont Cast In Under Turret", true).SetValue(true));
                    qSettings.AddItem(new MenuItem("CheckSafe", "Check Axe Position is Safe", true).SetValue(true));
                    qSettings.AddItem(new MenuItem("MaxAxeCount", "Max Axe Count <= x", true).SetValue(new Slider(2, 1, 3)));
                    qSettings.AddItem(new MenuItem("EnableControl", "Enable Cancel Catch Axe Key?", true).SetValue(false));
                    qSettings.AddItem(
                        new MenuItem("ControlKey", "Cancel Key", true).SetValue(new KeyBind('G', KeyBindType.Press)))
                    .ValueChanged += CatchTimeValueChange;
                    qSettings.AddItem(
                        new MenuItem("ControlKey2", "Or Right Click?", true).SetValue(true));
                    qSettings.AddItem(
                        new MenuItem("ControlKey3", "Or Mouse Scroll?", true).SetValue(false));
                }

                var wSettings = miscMenu.AddSubMenu(new Menu("W Settings", "W Settings"));
                {
                    wSettings.AddItem(
                        new MenuItem("WCatchAxe", "If Axe too Far Auto Use", true).SetValue(
                            new StringList(new[] { "Combo/Harass Mode", "Only Combo", "Off" })));
                    wSettings.AddItem(new MenuItem("AutoWSlow", "Auto W|If Player Have Slow Debuff", true).SetValue(true));
                }

                var eSettings = miscMenu.AddSubMenu(new Menu("E Settings", "E Settings"));
                {
                    eSettings.AddItem(new MenuItem("Interrupt", "Interrupt Spell", true).SetValue(true));
                    eSettings.AddItem(new MenuItem("Anti", "Anti Gapcloser", true).SetValue(false));
                    eSettings.AddItem(new MenuItem("AntiRengar", "Anti Rengar", true).SetValue(true));
                    eSettings.AddItem(new MenuItem("AntiKhazix", "Anti Khazix", true).SetValue(true));
                    eSettings.AddItem(new MenuItem("AntiMelee", "Anti Melee", true).SetValue(true));
                }

                var rSettings = miscMenu.AddSubMenu(new Menu("R Settings", "R Settings"));
                {
                    rSettings.AddItem(
                        new MenuItem("rMenuSemi", "Semi R Key", true).SetValue(
                            new KeyBind('T', KeyBindType.Press)));
                    rSettings.AddItem(
                        new MenuItem("rMenuMin", "Use R| Min Range >= x", true).SetValue(new Slider(1000, 500, 2500)));
                    rSettings.AddItem(
                        new MenuItem("rMenuMax", "Use R| Man Range <= x", true).SetValue(new Slider(3000, 1500, 3500)));
                }
            }

            var utilityMenu = Menu.AddSubMenu(new Menu("Utility", "Utility"));
            {
                var skinMenu = utilityMenu.AddSubMenu(new Menu("Skin Change", "Skin Change"));
                {
                    SkinManager.AddToMenu(skinMenu);
                }

                var autoLevelMenu = utilityMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels"));
                {
                    LevelsManager.AddToMenu(autoLevelMenu);
                }

                var humainzerMenu = utilityMenu.AddSubMenu(new Menu("Humanier", "Humanizer"));
                {
                    HumanizerManager.AddToMenu(humainzerMenu);
                }

                var itemsMenu = utilityMenu.AddSubMenu(new Menu("Items", "Items"));
                {
                    ItemsManager.AddToMenu(itemsMenu);
                }
            }

            var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings"));

            {
                drawMenu.AddItem(
                    new MenuItem("DrawCatchAxe", "Draw Catch Axe Range", true).SetValue(new Circle(true,
                                                                                                   Color.FromArgb(251, 0, 255))));
                drawMenu.AddItem(
                    new MenuItem("DrawAxe", "Draw Axe Position", true).SetValue(new Circle(true,
                                                                                           Color.FromArgb(45, 255, 0))));
                drawMenu.AddItem(
                    new MenuItem("DrawThinkness", "Draw Circle Thinkness", true).SetValue(new Slider(3, 1, 10)));
                drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false));
                ManaManager.AddDrawFarm(drawMenu);
                DamageIndicator.AddToMenu(drawMenu);
            }

            Game.OnWndProc += OnWndProc;
            Obj_AI_Base.OnProcessSpellCast     += OnProcessSpellCast;
            AntiGapcloser.OnEnemyGapcloser     += OnEnemyGapcloser;
            Interrupter2.OnInterruptableTarget += OnInterruptableTarget;
            Orbwalking.BeforeAttack            += BeforeAttack;
            Game.OnUpdate       += OnUpdate;
            GameObject.OnCreate += OnCreate;
            GameObject.OnDelete += OnDelete;
            Drawing.OnDraw      += OnDraw;
        }
예제 #21
0
        public Ezreal()
        {
            Q  = new Spell(SpellSlot.Q, 1150f);
            W  = new Spell(SpellSlot.W, 950f);
            E  = new Spell(SpellSlot.E, 475f);
            R  = new Spell(SpellSlot.R, 10000f);
            EQ = new Spell(SpellSlot.Q, 1150f + 475f);

            EQ.SetSkillshot(0.25f + 0.65f, 60f, 2000f, true, SkillshotType.SkillshotLine);
            Q.SetSkillshot(0.25f, 60f, 2000f, true, SkillshotType.SkillshotLine);
            W.SetSkillshot(0.25f, 80f, 1600f, false, SkillshotType.SkillshotLine);
            R.SetSkillshot(1.1f, 160f, 2000f, false, SkillshotType.SkillshotLine);

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo"));
            {
                comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboECheck", "Use E |Safe Check", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboEWall", "Use E |Wall Check", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboR", "Use R", true).SetValue(true));
            }

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass"));
            {
                harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassW", "Use W", true).SetValue(false));
                harassMenu.AddItem(
                    new MenuItem("HarassMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
                harassMenu.AddItem(new MenuItem("Harasstarget", "Harass List:", true));
                foreach (var target in HeroManager.Enemies)
                {
                    harassMenu.AddItem(new MenuItem("Harasstarget" + target.ChampionName.ToLower(),
                                                    target.ChampionName, true).SetValue(true));
                }
            }

            var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear"));
            {
                var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear"));
                {
                    laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearQOut", "Use Q| Out of Attack Range Farm", true).SetValue(true));
                    laneClearMenu.AddItem(new MenuItem("LaneClearW", "Use W", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
                }

                var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear"));
                {
                    jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true));
                    jungleClearMenu.AddItem(
                        new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(20)));
                }

                clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true));
                ManaManager.AddSpellFarm(clearMenu);
            }

            var lastHitMenu = Menu.AddSubMenu(new Menu("LastHit", "LastHit"));
            {
                lastHitMenu.AddItem(new MenuItem("LastHitQ", "Use Q", true).SetValue(true));
                lastHitMenu.AddItem(
                    new MenuItem("LastHitMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(20)));
            }

            var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal"));
            {
                killStealMenu.AddItem(new MenuItem("KillStealQ", "KillSteal Q", true).SetValue(true));
                killStealMenu.AddItem(new MenuItem("KillStealW", "KillSteal W", true).SetValue(true));
            }

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc"));
            {
                var eMenu = miscMenu.AddSubMenu(new Menu("E Settings", "E Settings"));
                {
                    eMenu.AddItem(new MenuItem("Gapcloser", "Anti GapCloser", true).SetValue(true));
                    eMenu.AddItem(new MenuItem("AntiMelee", "Anti Melee", true).SetValue(true));
                    eMenu.AddItem(
                        new MenuItem("AntiMeleeHp", "Anti Melee|When Player HealthPercent <= x%", true).SetValue(
                            new Slider(50)));
                }

                var rMenu = miscMenu.AddSubMenu(new Menu("R Settings", "R Settings"));
                {
                    rMenu.AddItem(new MenuItem("AutoR", "Auto R?", true).SetValue(true));
                    rMenu.AddItem(
                        new MenuItem("RRange", "Use R |Min Cast Range >= x", true).SetValue(new Slider(800, 0, 1500)));
                    rMenu.AddItem(
                        new MenuItem("RMaxRange", "Use R |Max Cast Range >= x", true).SetValue(new Slider(3000, 1500, 5000)));
                    rMenu.AddItem(
                        new MenuItem("RMinCast", "Use R| Min Hit Enemies >= x", true).SetValue(new Slider(2, 1, 6)));
                    rMenu.AddItem(
                        new MenuItem("SemiR", "Semi-manual R Key", true).SetValue(new KeyBind('T', KeyBindType.Press)));
                }

                miscMenu.AddItem(new MenuItem("PlayMode", "Play Mode: ", true).SetValue(new StringList(new[] { "AD", "AP" })));
            }

            var utilityMenu = Menu.AddSubMenu(new Menu("Utility", "Utility"));
            {
                var skinMenu = utilityMenu.AddSubMenu(new Menu("Skin Change", "Skin Change"));
                {
                    SkinManager.AddToMenu(skinMenu);
                }

                var autoLevelMenu = utilityMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels"));
                {
                    LevelsManager.AddToMenu(autoLevelMenu);
                }

                var stackMenu = utilityMenu.AddSubMenu(new Menu("Auto Stack", "Auto Stack"));
                {
                    StackManager.AddToMenu(stackMenu, true, true, false);
                }

                var itemsMenu = utilityMenu.AddSubMenu(new Menu("Items", "Items"));
                {
                    ItemsManager.AddToMenu(itemsMenu);
                }
            }

            var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings"));

            {
                drawMenu.AddItem(new MenuItem("DrawQ", "Draw Q Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawW", "Draw W Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false));
                ManaManager.AddDrawFarm(drawMenu);
                DamageIndicator.AddToMenu(drawMenu);
            }

            Game.OnUpdate                  += OnUpdate;
            Orbwalking.BeforeAttack        += BeforeAttack;
            Obj_AI_Base.OnSpellCast        += OnSpellCast;
            AntiGapcloser.OnEnemyGapcloser += OnEnemyGapcloser;
            Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast;
            Drawing.OnDraw                 += OnDraw;
        }
예제 #22
0
        public Varus()
        {
            Q = new Spell(SpellSlot.Q, 925f);
            W = new Spell(SpellSlot.W, 0);
            E = new Spell(SpellSlot.E, 975f);
            R = new Spell(SpellSlot.R, 1050f);

            Q.SetSkillshot(0.25f, 70f, 1650f, false, SkillshotType.SkillshotLine);
            E.SetSkillshot(0.35f, 120f, 1500f, false, SkillshotType.SkillshotCircle);
            R.SetSkillshot(0.25f, 120f, 1950f, false, SkillshotType.SkillshotLine);

            Q.SetCharged("VarusQ", "VarusQ", 925, 1600, 1.5f);

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo"));
            {
                comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboR", "Use R", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboRSolo", "Use R|Logic?", true).SetValue(true));
                comboMenu.AddItem(
                    new MenuItem("ComboRCount", "Use R|Counts Enemies In Range >= x", true).SetValue(new Slider(3, 1, 5)));
                comboMenu.AddItem(
                    new MenuItem("ComboPassive", "Use Spell|When target Have x Passive", true).SetValue(new Slider(3, 0, 3)));
            }

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass"));
            {
                harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassE", "Use E", true).SetValue(false));
                harassMenu.AddItem(
                    new MenuItem("AutoHarass", "Auto Harass?", true).SetValue(new KeyBind('G', KeyBindType.Toggle)));
                harassMenu.AddItem(
                    new MenuItem("HarassMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
            }

            var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear"));
            {
                var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear"));
                {
                    laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearQCount", "If Q CanHit Counts >= x", true).SetValue(new Slider(3, 1, 5)));
                    laneClearMenu.AddItem(new MenuItem("LaneClearE", "Use E", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearECount", "If E CanHit Counts >= x", true).SetValue(new Slider(3, 1, 5)));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearMana", "If Player ManaPercent >= %", true).SetValue(new Slider(60)));
                }

                var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear"));
                {
                    jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearE", "Use E", true).SetValue(true));
                    jungleClearMenu.AddItem(
                        new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(30)));
                }

                clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true));
                ManaManager.AddSpellFarm(clearMenu);
            }

            var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal"));
            {
                killStealMenu.AddItem(new MenuItem("KillStealQ", "Use Q", true).SetValue(true));
                killStealMenu.AddItem(new MenuItem("KillStealE", "Use E", true).SetValue(true));
            }

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc"));
            {
                miscMenu.AddItem(
                    new MenuItem("SemiR", "Semi-manual R Key", true).SetValue(new KeyBind('T', KeyBindType.Press)));
            }

            var utilityMenu = Menu.AddSubMenu(new Menu("Utility", "Utility"));
            {
                var skinMenu = utilityMenu.AddSubMenu(new Menu("Skin Change", "Skin Change"));
                {
                    SkinManager.AddToMenu(skinMenu);
                }

                var autoLevelMenu = utilityMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels"));
                {
                    LevelsManager.AddToMenu(autoLevelMenu);
                }

                var itemsMenu = utilityMenu.AddSubMenu(new Menu("Items", "Items"));
                {
                    ItemsManager.AddToMenu(itemsMenu);
                }
            }

            var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings"));

            {
                drawMenu.AddItem(new MenuItem("DrawQ", "Draw Q Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawR", "Draw R Range", true).SetValue(false));
                ManaManager.AddDrawFarm(drawMenu);
                DamageIndicator.AddToMenu(drawMenu);
            }

            Orbwalking.BeforeAttack += BeforeAttack;
            Game.OnUpdate           += OnUpdate;
            Drawing.OnDraw          += OnDraw;
        }
예제 #23
0
파일: Jhin.cs 프로젝트: Dekryptor/Port-1
        public Jhin()
        {
            Q = new Spell(SpellSlot.Q, 600f);
            W = new Spell(SpellSlot.W, 2500f);
            E = new Spell(SpellSlot.E, 750f);
            R = new Spell(SpellSlot.R, 3500f);

            W.SetSkillshot(0.75f, 40, float.MaxValue, false, SkillshotType.SkillshotLine);
            E.SetSkillshot(0.5f, 120, 1600, false, SkillshotType.SkillshotCircle);
            R.SetSkillshot(0.21f, 80, 5000, false, SkillshotType.SkillshotLine);

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo"));
            {
                comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboQMinion", "Use Q| Minion", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboWAA", "Use W| After Attack?", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboWOnly", "Use W| Only Use to MarkTarget?", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboR", "Use R| In Shot Mode", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboYoumuu", "Use Youmuu", true).SetValue(true));
            }

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass"));
            {
                harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassW", "Use W", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassWOnly", "Use W| Only Use to MarkTarget?", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassE", "Use E", true).SetValue(true));
                harassMenu.AddItem(
                    new MenuItem("HarassMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
            }

            var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear"));
            {
                var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear"));
                {
                    laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true));
                    laneClearMenu.AddItem(new MenuItem("LaneClearW", "Use W", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
                }

                var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear"));
                {
                    jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearW", "Use W", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearE", "Use E", true).SetValue(true));
                    jungleClearMenu.AddItem(
                        new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(30)));
                }

                clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true));
                ManaManager.AddSpellFarm(clearMenu);
            }

            var lastHitMenu = Menu.AddSubMenu(new Menu("LastHit", "LastHit"));
            {
                lastHitMenu.AddItem(new MenuItem("LastHitQ", "Use Q", true).SetValue(true));
                lastHitMenu.AddItem(
                    new MenuItem("LastHitMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
            }

            var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal"));
            {
                killStealMenu.AddItem(new MenuItem("KillStealQ", "Use Q", true).SetValue(true));
                killStealMenu.AddItem(new MenuItem("KillStealW", "Use W", true).SetValue(true));
                killStealMenu.AddItem(new MenuItem("KillStealWInAttackRange", "Use W| Target In Attack Range", true).SetValue(true));
            }

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc"));
            {
                var wMenu = miscMenu.AddSubMenu(new Menu("W Settings", "W Settings"));
                {
                    wMenu.AddItem(new MenuItem("AutoW", "Auto W| When target Cant Move", true).SetValue(true));
                    wMenu.AddItem(new MenuItem("GapW", "Anti GapCloser W| When target HavePassive", true).SetValue(true));
                }

                var eMenu = miscMenu.AddSubMenu(new Menu("E Settings", "E Settings"));
                {
                    eMenu.AddItem(new MenuItem("AutoE", "Auto E| When target Cant Move", true).SetValue(true));
                    eMenu.AddItem(new MenuItem("GapE", "Anti GapCloser E", true).SetValue(true));
                }

                var rMenu = miscMenu.AddSubMenu(new Menu("R Settings", "R Settings"));
                {
                    rMenu.AddItem(new MenuItem("rMenuAuto", "Auto R?", true).SetValue(true));
                    rMenu.AddItem(
                        new MenuItem("rMenuSemi", "Semi R Key(One Press One Shot)", true).SetValue(new KeyBind('T',
                                                                                                               KeyBindType.Press)));
                    rMenu.AddItem(new MenuItem("rMenuCheck", "Use R| Check is Safe?", true).SetValue(true));
                    rMenu.AddItem(
                        new MenuItem("rMenuMin", "Use R| Min Range >= x", true).SetValue(new Slider(1000, 500, 2500)));
                    rMenu.AddItem(
                        new MenuItem("rMenuMax", "Use R| Man Range <= x", true).SetValue(new Slider(3000, 1500, 3500)));
                    rMenu.AddItem(
                        new MenuItem("rMenuKill", "Use R| Min Shot Can Kill >= x", true).SetValue(new Slider(3, 1, 4)));
                }

                miscMenu.AddItem(new MenuItem("PingKill", "Auto Ping Kill Target", true).SetValue(true));
                miscMenu.AddItem(new MenuItem("NormalPingKill", "Normal Ping?", true).SetValue(true));
                miscMenu.AddItem(new MenuItem("NotificationKill", "Notification Kill Target", true).SetValue(true));
            }

            var utilityMenu = Menu.AddSubMenu(new Menu("Utility", "Utility"));
            {
                var skinMenu = utilityMenu.AddSubMenu(new Menu("Skin Change", "Skin Change"));
                {
                    SkinManager.AddToMenu(skinMenu);
                }

                var autoLevelMenu = utilityMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels"));
                {
                    LevelsManager.AddToMenu(autoLevelMenu);
                }

                var itemsMenu = utilityMenu.AddSubMenu(new Menu("Items", "Items"));
                {
                    ItemsManager.AddToMenu(itemsMenu);
                }
            }

            var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings"));

            {
                drawMenu.AddItem(new MenuItem("DrawQ", "Draw Q Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawW", "Draw W Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawR", "Draw R Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawRMin", "Draw R Range(MinMap)", true).SetValue(false));
                ManaManager.AddDrawFarm(drawMenu);
                //DamageIndicator.AddToMenu(drawMenu);
            }

            Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast;
            AntiGapcloser.OnEnemyGapcloser += OnEnemyGapcloser;
            Obj_AI_Base.OnSpellCast        += OnSpellCast;
            Game.OnUpdate      += OnUpdate;
            Drawing.OnDraw     += OnDraw;
            Drawing.OnEndScene += OnEndScene;
        }
예제 #24
0
        internal static void Init()
        {
            Menu = new Menu("mySeries: " + Me.ChampionName, "mySeries: " + Me.ChampionName, true);

            var targetSelectMenu = Menu.AddSubMenu(new Menu("Target Selector", "Target Selector"));
            {
                TargetSelector.AddToMenu(targetSelectMenu);
            }

            var orbMenu = Menu.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            {
                Orbwalker = new Orbwalking.Orbwalker(orbMenu);
            }

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo"));
            {
                comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true));
                comboMenu.AddItem(
                    new MenuItem("ComboQSmart", "Use Q| Logic", true).SetValue(true)
                    .SetTooltip("Smart Ignore Collsion Q Logic"));
                comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true));
                comboMenu.AddItem(
                    new MenuItem("ComboMode", "Combo Mode: ", true).SetValue(
                        new StringList(new[] { "Normal", "Shield", "Burst(HuangXiaoMing Mode)" }))
                    .SetTooltip("Burst Mode No More SHIELD!!!"));
                comboMenu.AddItem(
                    new MenuItem("ComboModeSwitch", "Combo Mode Switch Key", true).SetValue(
                        new KeyBind('T', KeyBindType.Press))).ValueChanged += ChangedComboMode;
                comboMenu.AddItem(
                    new MenuItem("ComboShieldHP", "When Player HealthPercent <= x%| Active Shield", true).SetValue(
                        new Slider(60)));
                comboMenu.AddItem(new MenuItem("ComboIgnite", "Use Ignite", true).SetValue(true));
                comboMenu.AddItem(
                    new MenuItem("ComboDisableAA", "Disable Attack Mode: ", true).SetValue(
                        new StringList(new[] { "Smart", "All", "Off" })));
            }

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass"));
            {
                harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassW", "Use W", true).SetValue(false));
                harassMenu.AddItem(new MenuItem("HarassE", "Use E", true).SetValue(true));
                harassMenu.AddItem(
                    new MenuItem("HarassMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
            }

            var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear"));
            {
                var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear"));
                {
                    laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true));
                    laneClearMenu.AddItem(new MenuItem("LaneClearW", "Use W", true).SetValue(false));
                    laneClearMenu.AddItem(new MenuItem("LaneClearE", "Use E", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
                }

                var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear"));
                {
                    jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearW", "Use W", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearE", "Use E", true).SetValue(true));
                    jungleClearMenu.AddItem(
                        new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
                }

                clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true));
                ManaManager.AddSpellFarm(clearMenu);
            }

            var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal"));
            {
                killStealMenu.AddItem(new MenuItem("KillStealQ", "Use Q", true).SetValue(true));
                killStealMenu.AddItem(new MenuItem("KillStealW", "Use W", true).SetValue(true));
                killStealMenu.AddItem(new MenuItem("KillStealE", "Use E", true).SetValue(true));
            }

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc"));
            {
                var interruptMenu = miscMenu.AddSubMenu(new Menu("Interrupt Settings", "Interrupt Settings"));
                {
                    interruptMenu.AddItem(new MenuItem("Interrupt", "Interrupt Danger Spells", true).SetValue(true));
                    interruptMenu.AddItem(new MenuItem("AntiAlistar", "Interrupt Alistar W", true).SetValue(true));
                    interruptMenu.AddItem(new MenuItem("AntiRengar", "Interrupt Rengar Jump", true).SetValue(true));
                    interruptMenu.AddItem(new MenuItem("AntiKhazix", "Interrupt Khazix R", true).SetValue(true));
                }

                var antigapcloserMenu =
                    miscMenu.AddSubMenu(new Menu("AntiGapcloser Settings", "AntiGapcloser Settings"));
                {
                    antigapcloserMenu.AddItem(new MenuItem("Gapcloser", "Anti Gapcloser", true).SetValue(true));
                    foreach (var target in HeroManager.Enemies)
                    {
                        antigapcloserMenu.AddItem(
                            new MenuItem("AntiGapcloser" + target.ChampionName.ToLower(), target.ChampionName, true)
                            .SetValue(true));
                    }
                }

                var skinMenu = miscMenu.AddSubMenu(new Menu("SkinChange", "SkinChange"));
                {
                    SkinManager.AddToMenu(skinMenu, 10);
                }

                var autoLevelMenu = miscMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels"));
                {
                    LevelsManager.AddToMenu(autoLevelMenu);
                }

                var autoStackMenu = miscMenu.AddSubMenu(new Menu("Auto Stack", "Auto Stack"));
                {
                    StackManager.AddToMenu(autoStackMenu, true, false, false);
                }
            }

            var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings"));

            {
                drawMenu.AddItem(new MenuItem("DrawQ", "Draw Q Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawW", "Draw W Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawR", "Draw R Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawRMin", "Draw R Range(MinMap)", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawMode", "Draw Combo Mode Status", true).SetValue(true));
                ManaManager.AddDrawFarm(drawMenu);
                DamageIndicator.AddToMenu(drawMenu, DamageCalculate.GetComboDamage);
            }

            Menu.AddItem(new MenuItem("asd ad asd ", " ", true));
            Menu.AddItem(new MenuItem("Credit", "Credit: NightMoon", true));

            Menu.AddToMainMenu();
        }
예제 #25
0
        public Twitch()
        {
            Q = new Spell(SpellSlot.Q, 0f);
            W = new Spell(SpellSlot.W, 950f);
            E = new Spell(SpellSlot.E, 1200f);
            R = new Spell(SpellSlot.R, 975f);

            W.SetSkillshot(0.25f, 100f, 1410f, false, SkillshotType.SkillshotCircle);

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo"));
            {
                comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true));
                comboMenu.AddItem(
                    new MenuItem("ComboQRange", "Use Q | Search Enemy Range", true).SetValue(new Slider(900, 0, 1800)));
                comboMenu.AddItem(
                    new MenuItem("ComboQCount", "Use Q | Count Enemies >= x", true).SetValue(new Slider(3, 1, 5)));
                comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboEStack", "Use E| target will leave e range", true).SetValue(true));
                comboMenu.AddItem(
                    new MenuItem("ComboEStackCount", "Use E | Min E Stack Count(will Leave E Range Auto E)", true)
                    .SetValue(new Slider(3, 1, 6)));
                comboMenu.AddItem(new MenuItem("ComboEFull", "Use E | If enemy full stack", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboEKill", "Use E | If enemy can kill", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboR", "Use R", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboRYouMuu", "Use R| Auto Youmuu?", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboRKillSteal", "Use R| KillSteal", true).SetValue(true));
                comboMenu.AddItem(
                    new MenuItem("ComboRCount", "Use R | If enemies in counts >= x", true).SetValue(new Slider(3, 1, 5)));
            }

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass"));
            {
                harassMenu.AddItem(new MenuItem("HarassW", "Use W", true).SetValue(false));
                harassMenu.AddItem(new MenuItem("HarassE", "Use E", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassEStack", "Min E Stack Count", true).SetValue(new Slider(2, 1, 6)));
                harassMenu.AddItem(new MenuItem("HarassMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
            }

            var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear"));
            {
                var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear"));
                {
                    laneClearMenu.AddItem(new MenuItem("LaneClearE", "Use E", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearECount", "If E CanHit Counts >= x", true).SetValue(new Slider(3, 1, 5)));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearMana", "If Player ManaPercent >= %", true).SetValue(new Slider(60)));
                }

                var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear"));
                {
                    jungleClearMenu.AddItem(new MenuItem("JungleStealE", "Use E", true).SetValue(true));
                }

                clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true));
                ManaManager.AddSpellFarm(clearMenu);
            }

            var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal"));
            {
                killStealMenu.AddItem(new MenuItem("KillStealW", "Use W", true).SetValue(true));
                killStealMenu.AddItem(new MenuItem("KillStealE", "Use E", true).SetValue(true));
            }

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc"));
            {
                miscMenu.AddItem(new MenuItem("AutoQ", "Auto Q?", true).SetValue(true));
            }

            var utilityMenu = Menu.AddSubMenu(new Menu("Utility", "Utility"));
            {
                var skinMenu = utilityMenu.AddSubMenu(new Menu("Skin Change", "Skin Change"));
                {
                    SkinManager.AddToMenu(skinMenu, 7);
                }

                var autoLevelMenu = utilityMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels"));
                {
                    LevelsManager.AddToMenu(autoLevelMenu);
                }

                var itemsMenu = utilityMenu.AddSubMenu(new Menu("Items", "Items"));
                {
                    ItemsManager.AddToMenu(itemsMenu);
                }
            }

            var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings"));

            {
                drawMenu.AddItem(new MenuItem("DrawW", "Draw W Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawR", "Draw R Range", true).SetValue(false));
                ManaManager.AddDrawFarm(drawMenu);
                DamageIndicator.AddToMenu(drawMenu, GetRealEDamage);
            }

            Obj_AI_Base.OnDoCast += OnDoCast;
            Game.OnUpdate        += OnUpdate;
            Game.OnNotify        += OnNotify;
            Drawing.OnDraw       += OnDraw;
        }
예제 #26
0
파일: Caitlyn.cs 프로젝트: Dekryptor/Port-1
        public Caitlyn()
        {
            Q = new Spell(SpellSlot.Q, 1250f);
            W = new Spell(SpellSlot.W, 800f);
            E = new Spell(SpellSlot.E, 750f);
            R = new Spell(SpellSlot.R, 2000f);

            Q.SetSkillshot(0.50f, 50f, 2000f, false, SkillshotType.SkillshotLine);
            E.SetSkillshot(0.25f, 60f, 1600f, true, SkillshotType.SkillshotLine);

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo"));
            {
                comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true));
                comboMenu.AddItem(
                    new MenuItem("ComboQCount", "Use Q| Min Hit Count >= x", true).SetValue(new Slider(2, 1, 5)));
                comboMenu.AddItem(
                    new MenuItem("ComboQRange", "Use Q| Min Range >= x", true).SetValue(new Slider(750, 500, 1000)));
                comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true));
                comboMenu.AddItem(
                    new MenuItem("ComboWCount", "Use W| Min Count >= x", true).SetValue(new Slider(1, 1, 3)));
                comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboR", "Use R", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboRSafe", "Use R| Safe Check?", true).SetValue(true));
                comboMenu.AddItem(
                    new MenuItem("ComboRRange", "Use R| Min Range >= x", true).SetValue(new Slider(900, 500, 1500)));
            }

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass"));
            {
                harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true));
                harassMenu.AddItem(
                    new MenuItem("HarassMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
            }

            var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear"));
            {
                var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear"));
                {
                    laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearQCount", "If Q CanHit Counts >= ", true).SetValue(new Slider(3, 1, 5)));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearMana", "When Player ManaPercent >= %", true).SetValue(new Slider(60)));
                }

                var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear"));
                {
                    jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true));
                    jungleClearMenu.AddItem(
                        new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(30)));
                }

                clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true));
                ManaManager.AddSpellFarm(clearMenu);
            }

            var fleeMenu = Menu.AddSubMenu(new Menu("Flee", "Flee"));
            {
                fleeMenu.AddItem(new MenuItem("FleeE", "Use E", true).SetValue(true));
                fleeMenu.AddItem(new MenuItem("FleeKey", "Flee Key", true).SetValue(new KeyBind('Z', KeyBindType.Press)));
            }

            var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal"));
            {
                killStealMenu.AddItem(new MenuItem("KillStealQ", "Use Q", true).SetValue(true));
            }

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc"));
            {
                var qSettings = miscMenu.AddSubMenu(new Menu("Q Settings", "Q Settings"));
                {
                    qSettings.AddItem(new MenuItem("AutoQ", "Auto Q?", true).SetValue(true));
                }

                var wSettings = miscMenu.AddSubMenu(new Menu("W Settings", "W Settings"));
                {
                    wSettings.AddItem(new MenuItem("AutoWCC", "Auto W|CC", true).SetValue(true));
                    wSettings.AddItem(new MenuItem("AutoWTP", "Auto W|Teleport", true).SetValue(true));
                }

                var eSettings = miscMenu.AddSubMenu(new Menu("E Settings", "E Settings"));
                {
                    var interruptMenu = eSettings.AddSubMenu(new Menu("Interrupt Settings", "Interrupt Settings"));
                    {
                        interruptMenu.AddItem(new MenuItem("Interrupt", "Interrupt Danger Spells", true).SetValue(true));
                        interruptMenu.AddItem(new MenuItem("AntiAlistar", "Interrupt Alistar W", true).SetValue(true));
                        interruptMenu.AddItem(new MenuItem("AntiRengar", "Interrupt Rengar Jump", true).SetValue(true));
                        interruptMenu.AddItem(new MenuItem("AntiKhazix", "Interrupt Khazix R", true).SetValue(true));
                    }

                    var antigapcloserMenu =
                        eSettings.AddSubMenu(new Menu("AntiGapcloser Settings", "AntiGapcloser Settings"));
                    {
                        antigapcloserMenu.AddItem(new MenuItem("Gapcloser", "Anti Gapcloser", true).SetValue(false));
                        foreach (var target in HeroManager.Enemies)
                        {
                            antigapcloserMenu.AddItem(
                                new MenuItem("AntiGapcloser" + target.ChampionName.ToLower(), target.ChampionName, true)
                                .SetValue(false));
                        }
                    }
                }

                var rSettings = miscMenu.AddSubMenu(new Menu("R Settings", "R Settings"));
                {
                    rSettings.AddItem(
                        new MenuItem("SemiR", "Semi-manual R Key", true).SetValue(new KeyBind('T', KeyBindType.Press)));
                }

                miscMenu.AddItem(
                    new MenuItem("EQKey", "One Key EQ target", true).SetValue(new KeyBind('G', KeyBindType.Press)));
            }

            var utilityMenu = Menu.AddSubMenu(new Menu("Utility", "Utility"));
            {
                var skinMenu = utilityMenu.AddSubMenu(new Menu("Skin Change", "Skin Change"));
                {
                    SkinManager.AddToMenu(skinMenu);
                }

                var autoLevelMenu = utilityMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels"));
                {
                    LevelsManager.AddToMenu(autoLevelMenu);
                }

                var humainzerMenu = utilityMenu.AddSubMenu(new Menu("Humanier", "Humanizer"));
                {
                    HumanizerManager.AddToMenu(humainzerMenu);
                }

                var itemsMenu = utilityMenu.AddSubMenu(new Menu("Items", "Items"));
                {
                    ItemsManager.AddToMenu(itemsMenu);
                }
            }

            var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings"));

            {
                drawMenu.AddItem(new MenuItem("DrawQ", "Draw Q Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawW", "Draw W Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawR", "Draw R Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawRMin", "Draw R Range(MinMap)", true).SetValue(false));
                ManaManager.AddDrawFarm(drawMenu);
                //DamageIndicator.AddToMenu(drawMenu);
            }

            GameObject.OnCreate            += OnCreate;
            AntiGapcloser.OnEnemyGapcloser += OnEnemyGapcloser;
            Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast;
            Game.OnUpdate      += OnUpdate;
            Drawing.OnDraw     += OnDraw;
            Drawing.OnEndScene += OnEndScene;
        }
예제 #27
0
        public KogMaw()
        {
            Q = new Spell(SpellSlot.Q, 980f);
            W = new Spell(SpellSlot.W, Me.AttackRange);
            E = new Spell(SpellSlot.E, 1200f);
            R = new Spell(SpellSlot.R, 1800f);

            Q.SetSkillshot(0.25f, 50f, 2000f, true, SkillshotType.SkillshotLine);
            E.SetSkillshot(0.25f, 120f, 1400f, false, SkillshotType.SkillshotLine);
            R.SetSkillshot(1.2f, 120f, float.MaxValue, false, SkillshotType.SkillshotCircle);

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo"));
            {
                comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true));
                comboMenu.AddItem(new MenuItem("ComboR", "Use R", true).SetValue(true));
                comboMenu.AddItem(
                    new MenuItem("ComboRLimit", "Use R|Limit Stack >= x", true).SetValue(new Slider(3, 0, 10)));
            }

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass"));
            {
                harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassE", "Use E", true).SetValue(true));
                harassMenu.AddItem(new MenuItem("HarassR", "Use R", true).SetValue(true));
                harassMenu.AddItem(
                    new MenuItem("HarassRLimit", "Use R|Limit Stack >= x", true).SetValue(new Slider(5, 0, 10)));
                harassMenu.AddItem(
                    new MenuItem("HarassMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60)));
            }

            var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear"));
            {
                var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear"));
                {
                    laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true));
                    laneClearMenu.AddItem(new MenuItem("LaneClearE", "Use E", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearECount", "If E CanHit Counts >= x", true).SetValue(new Slider(3, 1, 5)));
                    laneClearMenu.AddItem(new MenuItem("LaneClearR", "Use R", true).SetValue(true));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearRLimit", "Use R|Limit Stack >= x", true).SetValue(new Slider(4, 0, 10)));
                    laneClearMenu.AddItem(
                        new MenuItem("LaneClearMana", "If Player ManaPercent >= %", true).SetValue(new Slider(60)));
                }

                var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear"));
                {
                    jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearW", "Use W", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearE", "Use E", true).SetValue(true));
                    jungleClearMenu.AddItem(new MenuItem("JungleClearR", "Use R", true).SetValue(true));
                    jungleClearMenu.AddItem(
                        new MenuItem("JungleClearRLimit", "Use R|Limit Stack >= x", true).SetValue(new Slider(5, 0, 10)));
                    jungleClearMenu.AddItem(
                        new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(30)));
                }

                clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true));
                ManaManager.AddSpellFarm(clearMenu);
            }

            var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal"));
            {
                killStealMenu.AddItem(new MenuItem("KillStealQ", "Use Q", true).SetValue(true));
                killStealMenu.AddItem(new MenuItem("KillStealE", "Use E", true).SetValue(true));
                killStealMenu.AddItem(new MenuItem("KillStealR", "Use R", true).SetValue(true));
            }

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc"));
            {
                miscMenu.AddItem(new MenuItem("GapE", "Anti GapCloser E", true).SetValue(true));
                miscMenu.AddItem(
                    new MenuItem("SemiR", "Semi-manual R Key", true).SetValue(new KeyBind('T', KeyBindType.Press)));
            }

            var utilityMenu = Menu.AddSubMenu(new Menu("Utility", "Utility"));
            {
                var skinMenu = utilityMenu.AddSubMenu(new Menu("Skin Change", "Skin Change"));
                {
                    SkinManager.AddToMenu(skinMenu);
                }

                var autoLevelMenu = utilityMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels"));
                {
                    LevelsManager.AddToMenu(autoLevelMenu);
                }

                var humainzerMenu = utilityMenu.AddSubMenu(new Menu("Humanier", "Humanizer"));
                {
                    HumanizerManager.AddToMenu(humainzerMenu);
                }

                var itemsMenu = utilityMenu.AddSubMenu(new Menu("Items", "Items"));
                {
                    ItemsManager.AddToMenu(itemsMenu);
                }
            }

            var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings"));

            {
                drawMenu.AddItem(new MenuItem("DrawQ", "Draw Q Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawW", "Draw W Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false));
                drawMenu.AddItem(new MenuItem("DrawR", "Draw R Range", true).SetValue(false));
                ManaManager.AddDrawFarm(drawMenu);
                DamageIndicator.AddToMenu(drawMenu);
            }

            AntiGapcloser.OnEnemyGapcloser += OnEnemyGapcloser;
            Obj_AI_Base.OnDoCast           += OnDoCast;
            Game.OnUpdate  += OnUpdate;
            Drawing.OnDraw += OnDraw;
        }