// Use this for initialization void Start() { if (subterfugeScript == null) { subterfugeScript = FindObjectOfType<LevelScript_Subterfuge>(); } }
void Start() { subterfugeScript = FindObjectOfType<LevelScript_Subterfuge>(); //gameHandler = GameObject.FindGameObjectWithTag("gameHandler"); switchMissionHitBox = GameObject.FindGameObjectWithTag("beginSwitchMission"); }