// Use this for initialization
 void Start()
 {
     if (subterfugeScript == null)
     {
         subterfugeScript = FindObjectOfType<LevelScript_Subterfuge>();
     }
 }
 void Start()
 {
     subterfugeScript = FindObjectOfType<LevelScript_Subterfuge>();
     //gameHandler = GameObject.FindGameObjectWithTag("gameHandler");
     switchMissionHitBox = GameObject.FindGameObjectWithTag("beginSwitchMission");
 }