예제 #1
0
    // Use this for initialization
    void Start()
    {
        if (Instance != null)
        {
            return;
        }

        Instance = this;

        readLevels       = LevelPickerController.ReadLevels();
        selectedCardList = new List <CardSelection>();

        if (generateMapActive)
        {
            GenerateMap();
        }
    }
예제 #2
0
    // Use this for initialization
    void Start()
    {
        if (Instance == null)
        {
            Instance = this;
        }

        cardGoList = new List <GameObject>();

        changeSuccedScreenMethod = this.ChangeSucceedScreenState;

        levelNo   = DataTransfer.levelNo;
        levelMode = DataTransfer.levelMode;

        levels = LevelPickerController.GetLevels(levelMode);

        SetupLevel();
    }
예제 #3
0
 // Use this for initialization
 void Start()
 {
     Instance = this;
 }