void OnDestroy() { EdibleManager.GetInstance().Remove(this); if (LevelEndTrigger != null) { LevelEndTrigger.Trigger(); } }
void OnTriggerEnter2D(Collider2D other) { if (other.gameObject.CompareTag(DEATHBOX_TAG)) { levelManager.RespawnPlayer(); } Coin coin = other.GetComponent <Coin>(); if (coin != null) { levelManager.AddCoins(coin.coinAmount); coin.gameObject.SetActive(false); } Heart heart = other.GetComponent <Heart>(); if (heart != null) { levelManager.AddHealth(heart.healthAmount); heart.gameObject.SetActive(false); } HurtPlayer hurt = other.GetComponent <HurtPlayer>(); if (hurt != null && hurt.IsActive) { levelManager.DamagePlayer(hurt.damageAmount); } LevelEnd end = other.GetComponent <LevelEnd>(); if (end != null) { end.Trigger(); } Checkpoint check = other.GetComponent <Checkpoint>(); if (check != null) { check.Trigger(); respawnPoint = check.transform; checkpointAudio.Play(); } }