예제 #1
0
파일: Snake.cs 프로젝트: Umbracon/P2_Game
 public void CoilCurrentSnakeIfAny()
 {
     if (isAppleBitten)
     {
         snakeHead = currentlyClickedLeaves.GetComponentInChildren <SnakeHead>();
         var joints = snakeHead.GetComponentsInChildren <FixedJoint>();
         joints[1].connectedBody = null;
     }
     StartCoroutine(currentlyClickedLeaves.snakeRenderer.CoilSnake(1f / 60f));
 }