public static printOutAudioClip ( |
||
audioClip | ||
curve | ||
scaleX | float | |
리턴 | void |
static int printOutAudioClip(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2) { UnityEngine.AudioClip arg0 = (UnityEngine.AudioClip)ToLua.CheckObject(L, 1, typeof(UnityEngine.AudioClip)); UnityEngine.AnimationCurve arg1 = (UnityEngine.AnimationCurve)ToLua.CheckObject <UnityEngine.AnimationCurve>(L, 2); LeanAudio.printOutAudioClip(arg0, ref arg1); ToLua.PushObject(L, arg1); return(1); } else if (count == 3) { UnityEngine.AudioClip arg0 = (UnityEngine.AudioClip)ToLua.CheckObject(L, 1, typeof(UnityEngine.AudioClip)); UnityEngine.AnimationCurve arg1 = (UnityEngine.AnimationCurve)ToLua.CheckObject <UnityEngine.AnimationCurve>(L, 2); float arg2 = (float)LuaDLL.luaL_checknumber(L, 3); LeanAudio.printOutAudioClip(arg0, ref arg1, arg2); ToLua.PushObject(L, arg1); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: LeanAudio.printOutAudioClip")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int printOutAudioClip(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); UnityEngine.AudioClip arg0 = (UnityEngine.AudioClip)ToLua.CheckUnityObject(L, 1, typeof(UnityEngine.AudioClip)); UnityEngine.AnimationCurve arg1 = (UnityEngine.AnimationCurve)ToLua.CheckObject(L, 2, typeof(UnityEngine.AnimationCurve)); float arg2 = (float)LuaDLL.luaL_checknumber(L, 3); LeanAudio.printOutAudioClip(arg0, ref arg1, arg2); ToLua.PushObject(L, arg1); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static public int printOutAudioClip_s(IntPtr l) { try { UnityEngine.AudioClip a1; checkType(l, 1, out a1); UnityEngine.AnimationCurve a2; checkType(l, 2, out a2); System.Single a3; checkType(l, 3, out a3); LeanAudio.printOutAudioClip(a1, ref a2, a3); pushValue(l, true); pushValue(l, a2); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int printOutAudioClip_s(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif UnityEngine.AudioClip a1; checkType(l, 1, out a1); UnityEngine.AnimationCurve a2; checkType(l, 2, out a2); System.Single a3; checkType(l, 3, out a3); LeanAudio.printOutAudioClip(a1, ref a2, a3); pushValue(l, true); pushValue(l, a2); return(2); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }