예제 #1
0
    private void OnTriggerEnter2D(Collider2D other)
    {
        if (other.gameObject.CompareTag("Player"))
        {
            if (!isFixing)
            {
                targetTrans = other.gameObject.transform;

                canFix = !parentLamp.GetIsLampWorking();

                if (canFix)
                {
                    InGamePrompt.instance.ChangePrompt("[E] To Fix Light");
                    InGamePrompt.instance.ShowPrompt();

                    fixingCable.ChangeColour(fixingCableColour);
                    player = other.gameObject;
                }
            }
        }
    }